jump: start car bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hit
Weight: 0.60
, thing
Weight: 0.58
, command
Weight: 0.55
, song
Weight: 0.55
Siblings quad
Weight: 0.54
, leap
Weight: 0.49
, fall
Weight: 0.33
, slide
Weight: 0.33
, hop
Weight: 0.33

Related properties

Property Similarity
start car bad 1.00
start bad 0.89

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.06
Plausible(jump, start car bad)
Evidence: 0.07
¬ Salient(jump, start car bad)

Similarity expansion

0.45
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.89
Evidence: 0.06
Remarkable(jump, start car bad)
Evidence: 0.44
¬ Remarkable(jump, start bad)
0.36
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.89
Evidence: 0.29
Typical(jump, start car bad)
Evidence: 0.76
¬ Typical(jump, start bad)
0.30
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.89
Evidence: 0.06
Plausible(jump, start car bad)
Evidence: 0.64
¬ Plausible(jump, start bad)
0.30
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.89
Evidence: 0.07
Salient(jump, start car bad)
Evidence: 0.65
¬ Salient(jump, start bad)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.07
Salient(jump, start car bad)
Evidence: 0.29
¬ Typical(jump, start car bad)
Evidence: 0.06
¬ Remarkable(jump, start car bad)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.06
Plausible(jump, start car bad)
Evidence: 0.29
¬ Typical(jump, start car bad)