justin: be bad at games

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents guy
Weight: 0.63
, artist
Weight: 0.61
, writer
Weight: 0.61
, player
Weight: 0.61
Siblings dylan thomas
Weight: 0.36
, michael
Weight: 0.36

Related properties

Property Similarity
be bad at games 1.00
be in just time 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.46
Plausible(justin, be bad at games)
Evidence: 0.34
¬ Salient(justin, be bad at games)

Similarity expansion

0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.67
Typical(justin, be bad at games)
Evidence: 0.77
¬ Typical(justin, be in just time)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.46
Plausible(justin, be bad at games)
Evidence: 0.75
¬ Plausible(justin, be in just time)
0.33
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.78
Evidence: 0.28
Remarkable(justin, be bad at games)
Evidence: 0.70
¬ Remarkable(justin, be in just time)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.78
Evidence: 0.34
Salient(justin, be bad at games)
Evidence: 0.85
¬ Salient(justin, be in just time)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.34
Salient(justin, be bad at games)
Evidence: 0.67
¬ Typical(justin, be bad at games)
Evidence: 0.28
¬ Remarkable(justin, be bad at games)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.46
Plausible(justin, be bad at games)
Evidence: 0.67
¬ Typical(justin, be bad at games)