keeper: go for other players

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents position
Weight: 0.56
, man
Weight: 0.54
, thing
Weight: 0.49
, gem
Weight: 0.48
Siblings goalie
Weight: 0.33
, defender
Weight: 0.33
, midfield
Weight: 0.32
, captain
Weight: 0.32
, shortstop
Weight: 0.32

Related properties

Property Similarity
go for other players 1.00
go for players 0.97
be good in league 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.75
Plausible(keeper, go for other players)
Evidence: 0.81
¬ Salient(keeper, go for other players)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.97
Evidence: 0.80
Typical(keeper, go for other players)
Evidence: 0.32
¬ Typical(keeper, go for players)
0.74
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.75
Plausible(keeper, go for other players)
Evidence: 0.42
¬ Plausible(keeper, go for players)
0.74
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.81
Salient(keeper, go for other players)
Evidence: 0.57
¬ Salient(keeper, go for players)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.81
Salient(keeper, go for other players)
Evidence: 0.82
¬ Salient(keeper, be good in league)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.80
Typical(keeper, go for other players)
Evidence: 0.89
¬ Typical(keeper, be good in league)
0.55
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.97
Evidence: 0.57
Remarkable(keeper, go for other players)
Evidence: 0.80
¬ Remarkable(keeper, go for players)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.75
Plausible(keeper, go for other players)
Evidence: 0.80
¬ Plausible(keeper, be good in league)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.57
Remarkable(keeper, go for other players)
Evidence: 0.47
¬ Remarkable(keeper, be good in league)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.81
Salient(keeper, go for other players)
Evidence: 0.80
¬ Typical(keeper, go for other players)
Evidence: 0.57
¬ Remarkable(keeper, go for other players)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.75
Plausible(keeper, go for other players)
Evidence: 0.80
¬ Typical(keeper, go for other players)