key: be used to unlock

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be used to unlock 1.00
be used to unlock something 0.98
be used to unlock thing 0.97
be used to unlock lock 0.95
be used to unlock door 0.95
be used to lock and unlock something 0.94
be need to unlock door 0.93
be used to unlock your car door 0.90
be used to unlock mystery 0.90
unlock secret door 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.02
Plausible(key, be used to unlock)
Evidence: 0.05
¬ Salient(key, be used to unlock)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.98
Evidence: 1.00
Typical(key, be used to unlock)
Evidence: 0.19
¬ Typical(key, be used to unlock something)
0.83
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.97
Evidence: 1.00
Typical(key, be used to unlock)
Evidence: 0.26
¬ Typical(key, be used to unlock thing)
0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 1.00
Typical(key, be used to unlock)
Evidence: 0.38
¬ Typical(key, be used to unlock lock)
0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 1.00
Typical(key, be used to unlock)
Evidence: 0.29
¬ Typical(key, be used to unlock door)
0.80
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 1.00
Typical(key, be used to unlock)
Evidence: 0.24
¬ Typical(key, be used to lock and unlock something)
0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 1.00
Typical(key, be used to unlock)
Evidence: 0.23
¬ Typical(key, be need to unlock door)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Typical(key, be used to unlock)
Evidence: 0.24
¬ Typical(key, be used to unlock your car door)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Typical(key, be used to unlock)
Evidence: 0.38
¬ Typical(key, unlock secret door)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Typical(key, be used to unlock)
Evidence: 0.76
¬ Typical(key, be used to unlock mystery)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.05
Salient(key, be used to unlock)
Evidence: 0.07
¬ Salient(key, be used to unlock lock)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.05
Salient(key, be used to unlock)
Evidence: 0.11
¬ Salient(key, be used to unlock mystery)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.05
Salient(key, be used to unlock)
Evidence: 0.13
¬ Salient(key, unlock secret door)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.05
Salient(key, be used to unlock)
Evidence: 0.18
¬ Salient(key, be used to unlock door)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.05
Salient(key, be used to unlock)
Evidence: 0.17
¬ Salient(key, be used to unlock your car door)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.05
Salient(key, be used to unlock)
Evidence: 0.21
¬ Salient(key, be used to lock and unlock something)
0.58
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.90
Evidence: 0.10
Remarkable(key, be used to unlock)
Evidence: 0.28
¬ Remarkable(key, be used to unlock mystery)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.02
Plausible(key, be used to unlock)
Evidence: 0.31
¬ Plausible(key, unlock secret door)
0.53
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.98
Evidence: 0.02
Plausible(key, be used to unlock)
Evidence: 0.37
¬ Plausible(key, be used to unlock something)
0.53
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.93
Evidence: 0.05
Salient(key, be used to unlock)
Evidence: 0.35
¬ Salient(key, be need to unlock door)
0.50
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.95
Evidence: 0.02
Plausible(key, be used to unlock)
Evidence: 0.39
¬ Plausible(key, be used to unlock door)
0.50
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.97
Evidence: 0.05
Salient(key, be used to unlock)
Evidence: 0.42
¬ Salient(key, be used to unlock thing)
0.49
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.93
Evidence: 0.02
Plausible(key, be used to unlock)
Evidence: 0.39
¬ Plausible(key, be need to unlock door)
0.45
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.90
Evidence: 0.10
Remarkable(key, be used to unlock)
Evidence: 0.46
¬ Remarkable(key, unlock secret door)
0.45
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.90
Evidence: 0.02
Plausible(key, be used to unlock)
Evidence: 0.43
¬ Plausible(key, be used to unlock mystery)
0.38
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.90
Evidence: 0.02
Plausible(key, be used to unlock)
Evidence: 0.52
¬ Plausible(key, be used to unlock your car door)
0.37
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.95
Evidence: 0.10
Remarkable(key, be used to unlock)
Evidence: 0.61
¬ Remarkable(key, be used to unlock door)
0.33
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.97
Evidence: 0.10
Remarkable(key, be used to unlock)
Evidence: 0.67
¬ Remarkable(key, be used to unlock thing)
0.31
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.95
Evidence: 0.10
Remarkable(key, be used to unlock)
Evidence: 0.68
¬ Remarkable(key, be used to unlock lock)
0.29
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.90
Evidence: 0.10
Remarkable(key, be used to unlock)
Evidence: 0.70
¬ Remarkable(key, be used to unlock your car door)
0.27
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.95
Evidence: 0.02
Plausible(key, be used to unlock)
Evidence: 0.68
¬ Plausible(key, be used to unlock lock)
0.22
Rule weight: 0.85
Evidence weight: 0.27
Similarity weight: 0.98
Evidence: 0.10
Remarkable(key, be used to unlock)
Evidence: 0.82
¬ Remarkable(key, be used to unlock something)
0.20
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.93
Evidence: 0.10
Remarkable(key, be used to unlock)
Evidence: 0.83
¬ Remarkable(key, be need to unlock door)
0.19
Rule weight: 0.85
Evidence weight: 0.23
Similarity weight: 0.94
Evidence: 0.02
Plausible(key, be used to unlock)
Evidence: 0.78
¬ Plausible(key, be used to lock and unlock something)
0.18
Rule weight: 0.85
Evidence weight: 0.23
Similarity weight: 0.94
Evidence: 0.10
Remarkable(key, be used to unlock)
Evidence: 0.86
¬ Remarkable(key, be used to lock and unlock something)
0.15
Rule weight: 0.85
Evidence weight: 0.18
Similarity weight: 0.98
Evidence: 0.05
Salient(key, be used to unlock)
Evidence: 0.86
¬ Salient(key, be used to unlock something)
0.15
Rule weight: 0.85
Evidence weight: 0.18
Similarity weight: 0.97
Evidence: 0.02
Plausible(key, be used to unlock)
Evidence: 0.84
¬ Plausible(key, be used to unlock thing)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.05
Salient(key, be used to unlock)
Evidence: 1.00
¬ Typical(key, be used to unlock)
Evidence: 0.10
¬ Remarkable(key, be used to unlock)

Typical implies Plausible

0.01
Rule weight: 0.48
Evidence weight: 0.02
Similarity weight: 1.00
Evidence: 0.02
Plausible(key, be used to unlock)
Evidence: 1.00
¬ Typical(key, be used to unlock)