kill someone: be used to profit for hitman

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to profit for hitman 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.46
Plausible(kill someone, be used to profit for hitman)
Evidence: 0.05
¬ Salient(kill someone, be used to profit for hitman)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.05
Salient(kill someone, be used to profit for hitman)
Evidence: 0.99
¬ Typical(kill someone, be used to profit for hitman)
Evidence: 0.03
¬ Remarkable(kill someone, be used to profit for hitman)

Typical implies Plausible

0.22
Rule weight: 0.48
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.46
Plausible(kill someone, be used to profit for hitman)
Evidence: 0.99
¬ Typical(kill someone, be used to profit for hitman)