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kill someone
:
causes another person to be sad
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes another person to be sad
1.00
causes sadness for victim family
0.81
causes his relative will be in sorrow
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.24
Rule weight:
0.28
Evidence weight:
0.86
Similarity weight:
1.00
Evidence:
0.70
Plausible(
kill someone
,
causes another person to be sad
)
⋁
Evidence:
0.46
¬ Salient(
kill someone
,
causes another person to be sad
)
Similarity expansion
0.57
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.81
Evidence:
0.70
Plausible(
kill someone
,
causes another person to be sad
)
⋁
Evidence:
0.56
¬ Plausible(
kill someone
,
causes sadness for victim family
)
0.54
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.76
Evidence:
0.70
Plausible(
kill someone
,
causes another person to be sad
)
⋁
Evidence:
0.59
¬ Plausible(
kill someone
,
causes his relative will be in sorrow
)
0.53
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.81
Evidence:
0.46
Salient(
kill someone
,
causes another person to be sad
)
⋁
Evidence:
0.43
¬ Salient(
kill someone
,
causes sadness for victim family
)
0.51
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.76
Evidence:
0.54
Remarkable(
kill someone
,
causes another person to be sad
)
⋁
Evidence:
0.45
¬ Remarkable(
kill someone
,
causes his relative will be in sorrow
)
0.49
Rule weight:
0.85
Evidence weight:
0.72
Similarity weight:
0.81
Evidence:
0.54
Remarkable(
kill someone
,
causes another person to be sad
)
⋁
Evidence:
0.62
¬ Remarkable(
kill someone
,
causes sadness for victim family
)
0.49
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.76
Evidence:
0.46
Salient(
kill someone
,
causes another person to be sad
)
⋁
Evidence:
0.46
¬ Salient(
kill someone
,
causes his relative will be in sorrow
)
0.48
Rule weight:
0.85
Evidence weight:
0.70
Similarity weight:
0.81
Evidence:
0.56
Typical(
kill someone
,
causes another person to be sad
)
⋁
Evidence:
0.67
¬ Typical(
kill someone
,
causes sadness for victim family
)
0.45
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.76
Evidence:
0.56
Typical(
kill someone
,
causes another person to be sad
)
⋁
Evidence:
0.70
¬ Typical(
kill someone
,
causes his relative will be in sorrow
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.84
Similarity weight:
1.00
Evidence:
0.46
Salient(
kill someone
,
causes another person to be sad
)
⋁
Evidence:
0.56
¬ Typical(
kill someone
,
causes another person to be sad
)
⋁
Evidence:
0.54
¬ Remarkable(
kill someone
,
causes another person to be sad
)
Typical implies Plausible
0.40
Rule weight:
0.48
Evidence weight:
0.83
Similarity weight:
1.00
Evidence:
0.70
Plausible(
kill someone
,
causes another person to be sad
)
⋁
Evidence:
0.56
¬ Typical(
kill someone
,
causes another person to be sad
)