kill: be bad

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hit
Weight: 0.56
, film
Weight: 0.56
, word
Weight: 0.55
, method
Weight: 0.52
Siblings shoot
Weight: 0.32
, hate
Weight: 0.31
, poison
Weight: 0.31
, fuck
Weight: 0.30
, movie
Weight: 0.30

Related properties

Property Similarity
be bad 1.00
be bad for health 0.88
causes horrible 0.82
be motivated by kill can stop bad thing 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.27
¬ Remarkable(kill, be bad)
Evidence: 0.12
¬ Remarkable(poison, be bad for health)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.15
Plausible(kill, be bad)
Evidence: 0.12
Remarkable(poison, be bad for health)
Evidence: 0.20
¬ Plausible(poison, be bad for health)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.15
Plausible(kill, be bad)
Evidence: 0.40
¬ Salient(kill, be bad)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.71
Typical(kill, be bad)
Evidence: 0.52
¬ Typical(kill, causes horrible)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.15
Plausible(kill, be bad)
Evidence: 0.21
¬ Plausible(kill, causes horrible)
0.43
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.82
Evidence: 0.27
Remarkable(kill, be bad)
Evidence: 0.54
¬ Remarkable(kill, causes horrible)
0.40
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.82
Evidence: 0.40
Salient(kill, be bad)
Evidence: 0.71
¬ Salient(kill, causes horrible)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.40
Salient(kill, be bad)
Evidence: 0.71
¬ Typical(kill, be bad)
Evidence: 0.27
¬ Remarkable(kill, be bad)

Typical implies Plausible

0.19
Rule weight: 0.48
Evidence weight: 0.39
Similarity weight: 1.00
Evidence: 0.15
Plausible(kill, be bad)
Evidence: 0.71
¬ Typical(kill, be bad)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.27
¬ Remarkable(kill, be bad)
Evidence: 0.68
¬ Typical(poison, be bad for health)