kill: be motivated by money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hit
Weight: 0.56
, film
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, word
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, method
Weight: 0.52
Siblings shoot
Weight: 0.32
, hate
Weight: 0.31
, poison
Weight: 0.31
, fuck
Weight: 0.30
, movie
Weight: 0.30

Related properties

Property Similarity
be motivated by money 1.00
requires have money 0.87
be motivated by of need to eat 0.76
be motivated by you need to eat 0.75
be motivated by kill can stop bad thing 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.58
¬ Remarkable(kill, be motivated by money)
Evidence: 0.49
¬ Remarkable(fuck, be motivated by money)
0.08
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.58
¬ Remarkable(kill, be motivated by money)
Evidence: 0.48
¬ Remarkable(fuck, requires have money)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.15
Plausible(kill, be motivated by money)
Evidence: 0.49
Remarkable(fuck, be motivated by money)
Evidence: 0.48
¬ Plausible(fuck, be motivated by money)
0.34
Rule weight: 0.60
Evidence weight: 0.65
Similarity weight: 0.87
Evidence: 0.15
Plausible(kill, be motivated by money)
Evidence: 0.48
Remarkable(fuck, requires have money)
Evidence: 0.80
¬ Plausible(fuck, requires have money)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.15
Plausible(kill, be motivated by money)
Evidence: 0.68
¬ Salient(kill, be motivated by money)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.59
Typical(kill, be motivated by money)
Evidence: 0.27
¬ Typical(kill, be motivated by you need to eat)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.68
Salient(kill, be motivated by money)
Evidence: 0.61
¬ Salient(kill, be motivated by you need to eat)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.15
Plausible(kill, be motivated by money)
Evidence: 0.34
¬ Plausible(kill, be motivated by you need to eat)
0.40
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.58
Remarkable(kill, be motivated by money)
Evidence: 0.90
¬ Remarkable(kill, be motivated by you need to eat)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.68
Salient(kill, be motivated by money)
Evidence: 0.59
¬ Typical(kill, be motivated by money)
Evidence: 0.58
¬ Remarkable(kill, be motivated by money)

Typical implies Plausible

0.24
Rule weight: 0.48
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.15
Plausible(kill, be motivated by money)
Evidence: 0.59
¬ Typical(kill, be motivated by money)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.58
¬ Remarkable(kill, be motivated by money)
Evidence: 0.37
¬ Typical(fuck, requires have money)
0.08
Rule weight: 0.14
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.58
¬ Remarkable(kill, be motivated by money)
Evidence: 0.69
¬ Typical(fuck, be motivated by money)