killing: be as bad as humans

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents atrocity
Weight: 0.64
, crime
Weight: 0.61
, activity
Weight: 0.59
, act
Weight: 0.58
, violence
Weight: 0.56
Siblings homicide
Weight: 0.65
, honor killing
Weight: 0.38
, murder
Weight: 0.37
, kidnapping
Weight: 0.35
, first degree murder
Weight: 0.34

Related properties

Property Similarity
be as bad as humans 1.00
be as bad as killing humans 0.90
be viewed as bad 0.80
be universally known as bad thing 0.79
be part of humans lives 0.79
be bad for society 0.78
affect extinction of other animals 0.76
affect other organisms 0.76
be even possible 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.53
Plausible(activity, affect extinction of other animals)
Evidence: 0.22
¬ Typical(killing, be as bad as humans)
0.43
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.25
Plausible(crime, be bad for society)
Evidence: 0.22
¬ Typical(killing, be as bad as humans)
0.42
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.29
Plausible(activity, affect other organisms)
Evidence: 0.22
¬ Typical(killing, be as bad as humans)
0.41
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.01
Plausible(violence, be part of humans lives)
Evidence: 0.22
¬ Typical(killing, be as bad as humans)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.05
Plausible(killing, be as bad as humans)
Evidence: 0.01
¬ Plausible(violence, be part of humans lives)
0.06
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.05
Plausible(killing, be as bad as humans)
Evidence: 0.25
¬ Plausible(crime, be bad for society)
0.05
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.05
Plausible(killing, be as bad as humans)
Evidence: 0.29
¬ Plausible(activity, affect other organisms)
0.04
Rule weight: 0.09
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.05
Plausible(killing, be as bad as humans)
Evidence: 0.53
¬ Plausible(activity, affect extinction of other animals)

Remarkability exclusitivity betweem a parent and a child

0.45
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.10
¬ Remarkable(killing, be as bad as humans)
Evidence: 0.10
¬ Remarkable(violence, be part of humans lives)
0.44
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.10
¬ Remarkable(killing, be as bad as humans)
Evidence: 0.22
¬ Remarkable(crime, be bad for society)
0.42
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.10
¬ Remarkable(killing, be as bad as humans)
Evidence: 0.46
¬ Remarkable(activity, affect extinction of other animals)
0.39
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.10
¬ Remarkable(killing, be as bad as humans)
Evidence: 0.98
¬ Remarkable(activity, affect other organisms)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.10
¬ Remarkable(killing, be as bad as humans)
Evidence: 0.36
¬ Remarkable(murder, be universally known as bad thing)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.01
Plausible(violence, be part of humans lives)
Evidence: 0.10
Remarkable(killing, be as bad as humans)
Evidence: 0.05
¬ Plausible(killing, be as bad as humans)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.25
Plausible(crime, be bad for society)
Evidence: 0.10
Remarkable(killing, be as bad as humans)
Evidence: 0.05
¬ Plausible(killing, be as bad as humans)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.53
Plausible(activity, affect extinction of other animals)
Evidence: 0.10
Remarkable(killing, be as bad as humans)
Evidence: 0.05
¬ Plausible(killing, be as bad as humans)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.29
Plausible(activity, affect other organisms)
Evidence: 0.10
Remarkable(killing, be as bad as humans)
Evidence: 0.05
¬ Plausible(killing, be as bad as humans)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.05
Plausible(killing, be as bad as humans)
Evidence: 0.36
Remarkable(murder, be universally known as bad thing)
Evidence: 0.13
¬ Plausible(murder, be universally known as bad thing)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.05
Plausible(killing, be as bad as humans)
Evidence: 0.07
¬ Salient(killing, be as bad as humans)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.05
Plausible(killing, be as bad as humans)
Evidence: 0.05
¬ Plausible(killing, be viewed as bad)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.07
Salient(killing, be as bad as humans)
Evidence: 0.07
¬ Salient(killing, be viewed as bad)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.22
Typical(killing, be as bad as humans)
Evidence: 0.02
¬ Typical(killing, be even possible)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.10
Remarkable(killing, be as bad as humans)
Evidence: 0.09
¬ Remarkable(killing, be viewed as bad)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.22
Typical(killing, be as bad as humans)
Evidence: 0.23
¬ Typical(killing, be viewed as bad)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.05
Plausible(killing, be as bad as humans)
Evidence: 0.16
¬ Plausible(killing, be even possible)
0.51
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.90
Evidence: 0.10
Remarkable(killing, be as bad as humans)
Evidence: 0.37
¬ Remarkable(killing, be as bad as killing humans)
0.45
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.90
Evidence: 0.07
Salient(killing, be as bad as humans)
Evidence: 0.44
¬ Salient(killing, be as bad as killing humans)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.07
Salient(killing, be as bad as humans)
Evidence: 0.39
¬ Salient(killing, be even possible)
0.39
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.90
Evidence: 0.05
Plausible(killing, be as bad as humans)
Evidence: 0.51
¬ Plausible(killing, be as bad as killing humans)
0.38
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.90
Evidence: 0.22
Typical(killing, be as bad as humans)
Evidence: 0.66
¬ Typical(killing, be as bad as killing humans)
0.10
Rule weight: 0.85
Evidence weight: 0.16
Similarity weight: 0.76
Evidence: 0.10
Remarkable(killing, be as bad as humans)
Evidence: 0.94
¬ Remarkable(killing, be even possible)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.07
Salient(killing, be as bad as humans)
Evidence: 0.22
¬ Typical(killing, be as bad as humans)
Evidence: 0.10
¬ Remarkable(killing, be as bad as humans)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.05
Plausible(killing, be as bad as humans)
Evidence: 0.22
¬ Typical(killing, be as bad as humans)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.10
¬ Remarkable(killing, be as bad as humans)
Evidence: 0.08
¬ Typical(violence, be part of humans lives)
0.38
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.10
¬ Remarkable(killing, be as bad as humans)
Evidence: 0.06
¬ Typical(activity, affect other organisms)
0.38
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.10
¬ Remarkable(killing, be as bad as humans)
Evidence: 0.48
¬ Typical(crime, be bad for society)
0.36
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.10
¬ Remarkable(killing, be as bad as humans)
Evidence: 0.63
¬ Typical(activity, affect extinction of other animals)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.10
¬ Remarkable(killing, be as bad as humans)
Evidence: 0.18
¬ Typical(murder, be universally known as bad thing)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.22
Typical(killing, be as bad as humans)
Evidence: 0.08
¬ Typical(violence, be part of humans lives)
0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.22
Typical(killing, be as bad as humans)
Evidence: 0.06
¬ Typical(activity, affect other organisms)
0.23
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.22
Typical(killing, be as bad as humans)
Evidence: 0.48
¬ Typical(crime, be bad for society)
0.19
Rule weight: 0.48
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.22
Typical(killing, be as bad as humans)
Evidence: 0.63
¬ Typical(activity, affect extinction of other animals)