killing: has trait fun

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents atrocity
Weight: 0.64
, crime
Weight: 0.61
, activity
Weight: 0.59
, act
Weight: 0.58
, violence
Weight: 0.56
Siblings homicide
Weight: 0.65
, honor killing
Weight: 0.38
, murder
Weight: 0.37
, kidnapping
Weight: 0.35
, first degree murder
Weight: 0.34

Related properties

Property Similarity
has trait fun 1.00
is beautiful thing 0.76
is thing 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.34
¬ Remarkable(killing, has trait fun)
Evidence: 0.17
¬ Remarkable(murder, has trait fun)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.50
Plausible(killing, has trait fun)
Evidence: 0.17
Remarkable(murder, has trait fun)
Evidence: 0.14
¬ Plausible(murder, has trait fun)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.50
Plausible(killing, has trait fun)
Evidence: 0.41
¬ Salient(killing, has trait fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.41
Salient(killing, has trait fun)
Evidence: 0.66
¬ Typical(killing, has trait fun)
Evidence: 0.34
¬ Remarkable(killing, has trait fun)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.50
Plausible(killing, has trait fun)
Evidence: 0.66
¬ Typical(killing, has trait fun)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.34
¬ Remarkable(killing, has trait fun)
Evidence: 0.37
¬ Typical(murder, has trait fun)