king: be used to move forward and reverse in checker

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents monarch
Weight: 0.79
, ruler
Weight: 0.72
, legend
Weight: 0.67
, queen
Weight: 0.66
, leader
Weight: 0.66
Siblings tyrant
Weight: 0.57
, queen elizabeth
Weight: 0.38
, prince
Weight: 0.37
, god
Weight: 0.34
, elvis
Weight: 0.33

Related properties

Property Similarity
be used to move forward and reverse in checker 1.00
be used to move backwards in checker 0.91
be used to play checker 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.68
Plausible(king, be used to move forward and reverse in checker)
Evidence: 0.17
¬ Salient(king, be used to move forward and reverse in checker)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.17
Salient(king, be used to move forward and reverse in checker)
Evidence: 0.11
¬ Salient(king, be used to move backwards in checker)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.16
Remarkable(king, be used to move forward and reverse in checker)
Evidence: 0.12
¬ Remarkable(king, be used to move backwards in checker)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.17
Salient(king, be used to move forward and reverse in checker)
Evidence: 0.05
¬ Salient(king, be used to play checker)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.68
Plausible(king, be used to move forward and reverse in checker)
Evidence: 0.15
¬ Plausible(king, be used to play checker)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.16
Remarkable(king, be used to move forward and reverse in checker)
Evidence: 0.06
¬ Remarkable(king, be used to play checker)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.68
Plausible(king, be used to move forward and reverse in checker)
Evidence: 0.52
¬ Plausible(king, be used to move backwards in checker)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.91
Evidence: 0.63
Typical(king, be used to move forward and reverse in checker)
Evidence: 0.82
¬ Typical(king, be used to move backwards in checker)
0.45
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.84
Evidence: 0.63
Typical(king, be used to move forward and reverse in checker)
Evidence: 0.99
¬ Typical(king, be used to play checker)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.17
Salient(king, be used to move forward and reverse in checker)
Evidence: 0.63
¬ Typical(king, be used to move forward and reverse in checker)
Evidence: 0.16
¬ Remarkable(king, be used to move forward and reverse in checker)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.68
Plausible(king, be used to move forward and reverse in checker)
Evidence: 0.63
¬ Typical(king, be used to move forward and reverse in checker)