korean: be good at videogames

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents language
Weight: 0.64
, english
Weight: 0.54
, asian
Weight: 0.53
, food
Weight: 0.49
, industry
Weight: 0.48
Siblings chinese language
Weight: 0.37
, english language
Weight: 0.37
, american sign language
Weight: 0.36
, american english
Weight: 0.36

Related properties

Property Similarity
be good at videogames 1.00
be good at gaming 0.83
be good at video games 0.81
be good at esports 0.78
have english gamer names 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.05
Plausible(korean, be good at videogames)
Evidence: 0.04
¬ Salient(korean, be good at videogames)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.04
Remarkable(korean, be good at videogames)
Evidence: 0.06
¬ Remarkable(korean, be good at video games)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.04
Salient(korean, be good at videogames)
Evidence: 0.07
¬ Salient(korean, be good at video games)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.05
Plausible(korean, be good at videogames)
Evidence: 0.08
¬ Plausible(korean, be good at video games)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.04
Remarkable(korean, be good at videogames)
Evidence: 0.06
¬ Remarkable(korean, have english gamer names)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.04
Salient(korean, be good at videogames)
Evidence: 0.06
¬ Salient(korean, have english gamer names)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.05
Plausible(korean, be good at videogames)
Evidence: 0.07
¬ Plausible(korean, have english gamer names)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.04
Remarkable(korean, be good at videogames)
Evidence: 0.27
¬ Remarkable(korean, be good at gaming)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.29
Typical(korean, be good at videogames)
Evidence: 0.37
¬ Typical(korean, be good at video games)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.29
Typical(korean, be good at videogames)
Evidence: 0.34
¬ Typical(korean, have english gamer names)
0.46
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.83
Evidence: 0.04
Salient(korean, be good at videogames)
Evidence: 0.36
¬ Salient(korean, be good at gaming)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.04
Remarkable(korean, be good at videogames)
Evidence: 0.37
¬ Remarkable(korean, be good at esports)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.04
Salient(korean, be good at videogames)
Evidence: 0.44
¬ Salient(korean, be good at esports)
0.35
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.83
Evidence: 0.05
Plausible(korean, be good at videogames)
Evidence: 0.53
¬ Plausible(korean, be good at gaming)
0.34
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.83
Evidence: 0.29
Typical(korean, be good at videogames)
Evidence: 0.74
¬ Typical(korean, be good at gaming)
0.33
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.29
Typical(korean, be good at videogames)
Evidence: 0.70
¬ Typical(korean, be good at esports)
0.32
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.78
Evidence: 0.05
Plausible(korean, be good at videogames)
Evidence: 0.55
¬ Plausible(korean, be good at esports)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.04
Salient(korean, be good at videogames)
Evidence: 0.29
¬ Typical(korean, be good at videogames)
Evidence: 0.04
¬ Remarkable(korean, be good at videogames)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.05
Plausible(korean, be good at videogames)
Evidence: 0.29
¬ Typical(korean, be good at videogames)