ladder: be used to reach high

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents structure
Weight: 0.64
, thing
Weight: 0.62
, prop
Weight: 0.57
, device
Weight: 0.56
, game
Weight: 0.55
Siblings pyramid
Weight: 0.34
, rope
Weight: 0.33
, stair
Weight: 0.33
, chimney
Weight: 0.33
, ledge
Weight: 0.33

Related properties

Property Similarity
be used to reach high 1.00
be used to reach high place 0.96
be used to reach high object 0.92
be climb to reach some place high 0.90
reach high shelf 0.88
be used to climb up high 0.84
be used to climb to high level 0.84
be used to get to high place 0.83
reach that roof 0.82
reach roof 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.48
Plausible(ladder, be used to reach high)
Evidence: 0.44
¬ Salient(ladder, be used to reach high)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.48
Plausible(ladder, be used to reach high)
Evidence: 0.12
¬ Plausible(ladder, be used to reach high place)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.48
Plausible(ladder, be used to reach high)
Evidence: 0.14
¬ Plausible(ladder, be climb to reach some place high)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.82
Remarkable(ladder, be used to reach high)
Evidence: 0.28
¬ Remarkable(ladder, reach high shelf)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.44
Salient(ladder, be used to reach high)
Evidence: 0.12
¬ Salient(ladder, reach high shelf)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.48
Plausible(ladder, be used to reach high)
Evidence: 0.06
¬ Plausible(ladder, be used to climb to high level)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.82
Remarkable(ladder, be used to reach high)
Evidence: 0.88
¬ Remarkable(ladder, be used to reach high place)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.48
Plausible(ladder, be used to reach high)
Evidence: 0.06
¬ Plausible(ladder, be used to get to high place)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.48
Plausible(ladder, be used to reach high)
Evidence: 0.09
¬ Plausible(ladder, be used to climb up high)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.48
Plausible(ladder, be used to reach high)
Evidence: 0.25
¬ Plausible(ladder, be used to reach high object)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.49
Typical(ladder, be used to reach high)
Evidence: 0.27
¬ Typical(ladder, be used to reach high object)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.82
Remarkable(ladder, be used to reach high)
Evidence: 0.87
¬ Remarkable(ladder, be used to reach high object)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.96
Evidence: 0.49
Typical(ladder, be used to reach high)
Evidence: 0.38
¬ Typical(ladder, be used to reach high place)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.82
Remarkable(ladder, be used to reach high)
Evidence: 0.90
¬ Remarkable(ladder, be climb to reach some place high)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.49
Typical(ladder, be used to reach high)
Evidence: 0.32
¬ Typical(ladder, be climb to reach some place high)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.48
Plausible(ladder, be used to reach high)
Evidence: 0.20
¬ Plausible(ladder, reach that roof)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.82
Remarkable(ladder, be used to reach high)
Evidence: 0.88
¬ Remarkable(ladder, be used to climb up high)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.82
Remarkable(ladder, be used to reach high)
Evidence: 0.87
¬ Remarkable(ladder, be used to climb to high level)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.82
Remarkable(ladder, be used to reach high)
Evidence: 0.67
¬ Remarkable(ladder, reach roof)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.82
Remarkable(ladder, be used to reach high)
Evidence: 0.83
¬ Remarkable(ladder, be used to get to high place)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.82
Remarkable(ladder, be used to reach high)
Evidence: 0.78
¬ Remarkable(ladder, reach that roof)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.48
Plausible(ladder, be used to reach high)
Evidence: 0.25
¬ Plausible(ladder, reach roof)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.49
Typical(ladder, be used to reach high)
Evidence: 0.41
¬ Typical(ladder, be used to climb up high)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.49
Typical(ladder, be used to reach high)
Evidence: 0.34
¬ Typical(ladder, reach roof)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.49
Typical(ladder, be used to reach high)
Evidence: 0.36
¬ Typical(ladder, reach that roof)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.49
Typical(ladder, be used to reach high)
Evidence: 0.46
¬ Typical(ladder, be used to climb to high level)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.44
Salient(ladder, be used to reach high)
Evidence: 0.41
¬ Salient(ladder, reach roof)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.49
Typical(ladder, be used to reach high)
Evidence: 0.52
¬ Typical(ladder, be used to get to high place)
0.51
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.88
Evidence: 0.49
Typical(ladder, be used to reach high)
Evidence: 0.62
¬ Typical(ladder, reach high shelf)
0.51
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.48
Plausible(ladder, be used to reach high)
Evidence: 0.61
¬ Plausible(ladder, reach high shelf)
0.51
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.96
Evidence: 0.44
Salient(ladder, be used to reach high)
Evidence: 0.67
¬ Salient(ladder, be used to reach high place)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.44
Salient(ladder, be used to reach high)
Evidence: 0.50
¬ Salient(ladder, reach that roof)
0.47
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.90
Evidence: 0.44
Salient(ladder, be used to reach high)
Evidence: 0.69
¬ Salient(ladder, be climb to reach some place high)
0.46
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.83
Evidence: 0.44
Salient(ladder, be used to reach high)
Evidence: 0.62
¬ Salient(ladder, be used to get to high place)
0.46
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.44
Salient(ladder, be used to reach high)
Evidence: 0.63
¬ Salient(ladder, be used to climb to high level)
0.46
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.84
Evidence: 0.44
Salient(ladder, be used to reach high)
Evidence: 0.66
¬ Salient(ladder, be used to climb up high)
0.44
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.92
Evidence: 0.44
Salient(ladder, be used to reach high)
Evidence: 0.79
¬ Salient(ladder, be used to reach high object)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.44
Salient(ladder, be used to reach high)
Evidence: 0.49
¬ Typical(ladder, be used to reach high)
Evidence: 0.82
¬ Remarkable(ladder, be used to reach high)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.48
Plausible(ladder, be used to reach high)
Evidence: 0.49
¬ Typical(ladder, be used to reach high)