laughter: be good for soul

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents joke
Weight: 0.64
, emotion
Weight: 0.61
, sound
Weight: 0.59
, thing
Weight: 0.58
, expression
Weight: 0.57
Siblings laugh
Weight: 0.49
, laughing
Weight: 0.35
, joy
Weight: 0.34
, applause
Weight: 0.34

Related properties

Property Similarity
be good for soul 1.00
be good for us 0.76
feel good 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.20
Rule weight: 0.66
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.13
Plausible(emotion, feel good)
Evidence: 0.68
¬ Typical(laughter, be good for soul)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.48
Plausible(laughter, be good for soul)
Evidence: 0.13
¬ Plausible(emotion, feel good)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.26
¬ Remarkable(laughter, be good for soul)
Evidence: 0.17
¬ Remarkable(emotion, feel good)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.26
¬ Remarkable(laughter, be good for soul)
Evidence: 0.87
¬ Remarkable(laughing, feel good)

Remarkability from parent implausibility

0.22
Rule weight: 0.42
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.13
Plausible(emotion, feel good)
Evidence: 0.26
Remarkable(laughter, be good for soul)
Evidence: 0.48
¬ Plausible(laughter, be good for soul)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.48
Plausible(laughter, be good for soul)
Evidence: 0.87
Remarkable(laughing, feel good)
Evidence: 0.48
¬ Plausible(laughing, feel good)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.48
Plausible(laughter, be good for soul)
Evidence: 0.34
¬ Salient(laughter, be good for soul)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.48
Plausible(laughter, be good for soul)
Evidence: 0.14
¬ Plausible(laughter, be good for us)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.68
Typical(laughter, be good for soul)
Evidence: 0.55
¬ Typical(laughter, feel good)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.68
Typical(laughter, be good for soul)
Evidence: 0.60
¬ Typical(laughter, be good for us)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.34
Salient(laughter, be good for soul)
Evidence: 0.43
¬ Salient(laughter, be good for us)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.26
Remarkable(laughter, be good for soul)
Evidence: 0.39
¬ Remarkable(laughter, be good for us)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.48
Plausible(laughter, be good for soul)
Evidence: 0.56
¬ Plausible(laughter, feel good)
0.35
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.34
Salient(laughter, be good for soul)
Evidence: 0.69
¬ Salient(laughter, feel good)
0.30
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.76
Evidence: 0.26
Remarkable(laughter, be good for soul)
Evidence: 0.72
¬ Remarkable(laughter, feel good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.34
Salient(laughter, be good for soul)
Evidence: 0.68
¬ Typical(laughter, be good for soul)
Evidence: 0.26
¬ Remarkable(laughter, be good for soul)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.48
Plausible(laughter, be good for soul)
Evidence: 0.68
¬ Typical(laughter, be good for soul)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.26
¬ Remarkable(laughter, be good for soul)
Evidence: 0.37
¬ Typical(emotion, feel good)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.26
¬ Remarkable(laughter, be good for soul)
Evidence: 0.36
¬ Typical(laughing, feel good)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.68
Typical(laughter, be good for soul)
Evidence: 0.37
¬ Typical(emotion, feel good)