learning: is popular

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents challenge
Weight: 0.62
, field
Weight: 0.61
, element
Weight: 0.60
, factor
Weight: 0.59
, training
Weight: 0.58
Siblings understanding
Weight: 0.33
, football field
Weight: 0.32
, computer game
Weight: 0.32
, motivation
Weight: 0.32
, vocabulary
Weight: 0.32

Related properties

Property Similarity
is popular 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.57
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.84
Plausible(challenge, is popular)
Evidence: 0.86
¬ Typical(learning, is popular)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.82
Plausible(learning, is popular)
Evidence: 0.84
¬ Plausible(challenge, is popular)

Remarkability exclusitivity betweem a parent and a child

0.29
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.65
¬ Remarkable(learning, is popular)
Evidence: 0.76
¬ Remarkable(challenge, is popular)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.65
¬ Remarkable(learning, is popular)
Evidence: 0.64
¬ Remarkable(computer game, is popular)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.84
Plausible(challenge, is popular)
Evidence: 0.65
Remarkable(learning, is popular)
Evidence: 0.82
¬ Plausible(learning, is popular)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.82
Plausible(learning, is popular)
Evidence: 0.64
Remarkable(computer game, is popular)
Evidence: 0.95
¬ Plausible(computer game, is popular)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.82
Plausible(learning, is popular)
Evidence: 0.89
¬ Salient(learning, is popular)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.89
Salient(learning, is popular)
Evidence: 0.86
¬ Typical(learning, is popular)
Evidence: 0.65
¬ Remarkable(learning, is popular)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.82
Plausible(learning, is popular)
Evidence: 0.86
¬ Typical(learning, is popular)

Typicality and Rermarkability incompatibility between a parent and a child

0.23
Rule weight: 0.51
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.65
¬ Remarkable(learning, is popular)
Evidence: 0.83
¬ Typical(challenge, is popular)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.36
Similarity weight: 1.00
Evidence: 0.65
¬ Remarkable(learning, is popular)
Evidence: 0.99
¬ Typical(computer game, is popular)

Typicality inheritance from parent to child

0.43
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.86
Typical(learning, is popular)
Evidence: 0.83
¬ Typical(challenge, is popular)