leave line: be used to run to get your wallet

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to run to get your wallet 1.00
be used to run to get your purse 0.90
requires ask someone to save your place 0.78
causes you might hang up phone 0.77
requires ask someone to hold your place 0.77
requires have someone hold your place 0.77
requires put up your hand 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.70
Plausible(leave line, be used to run to get your wallet)
Evidence: 0.12
¬ Salient(leave line, be used to run to get your wallet)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.86
Typical(leave line, be used to run to get your wallet)
Evidence: 0.78
¬ Typical(leave line, be used to run to get your purse)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.12
Salient(leave line, be used to run to get your wallet)
Evidence: 0.14
¬ Salient(leave line, be used to run to get your purse)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.10
Remarkable(leave line, be used to run to get your wallet)
Evidence: 0.14
¬ Remarkable(leave line, be used to run to get your purse)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.86
Typical(leave line, be used to run to get your wallet)
Evidence: 0.05
¬ Typical(leave line, requires ask someone to save your place)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.86
Typical(leave line, be used to run to get your wallet)
Evidence: 0.04
¬ Typical(leave line, requires ask someone to hold your place)
0.65
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.86
Typical(leave line, be used to run to get your wallet)
Evidence: 0.03
¬ Typical(leave line, requires have someone hold your place)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.86
Typical(leave line, be used to run to get your wallet)
Evidence: 0.13
¬ Typical(leave line, causes you might hang up phone)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.86
Typical(leave line, be used to run to get your wallet)
Evidence: 0.10
¬ Typical(leave line, requires put up your hand)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.70
Plausible(leave line, be used to run to get your wallet)
Evidence: 0.72
¬ Plausible(leave line, be used to run to get your purse)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.70
Plausible(leave line, be used to run to get your wallet)
Evidence: 0.95
¬ Plausible(leave line, causes you might hang up phone)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.70
Plausible(leave line, be used to run to get your wallet)
Evidence: 0.99
¬ Plausible(leave line, requires ask someone to save your place)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.70
Plausible(leave line, be used to run to get your wallet)
Evidence: 0.99
¬ Plausible(leave line, requires ask someone to hold your place)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.70
Plausible(leave line, be used to run to get your wallet)
Evidence: 1.00
¬ Plausible(leave line, requires have someone hold your place)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.70
Plausible(leave line, be used to run to get your wallet)
Evidence: 0.98
¬ Plausible(leave line, requires put up your hand)
0.32
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.12
Salient(leave line, be used to run to get your wallet)
Evidence: 0.57
¬ Salient(leave line, requires put up your hand)
0.26
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.77
Evidence: 0.12
Salient(leave line, be used to run to get your wallet)
Evidence: 0.69
¬ Salient(leave line, causes you might hang up phone)
0.19
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.76
Evidence: 0.10
Remarkable(leave line, be used to run to get your wallet)
Evidence: 0.78
¬ Remarkable(leave line, requires put up your hand)
0.16
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.78
Evidence: 0.12
Salient(leave line, be used to run to get your wallet)
Evidence: 0.86
¬ Salient(leave line, requires ask someone to save your place)
0.13
Rule weight: 0.85
Evidence weight: 0.20
Similarity weight: 0.77
Evidence: 0.10
Remarkable(leave line, be used to run to get your wallet)
Evidence: 0.89
¬ Remarkable(leave line, causes you might hang up phone)
0.13
Rule weight: 0.85
Evidence weight: 0.20
Similarity weight: 0.77
Evidence: 0.12
Salient(leave line, be used to run to get your wallet)
Evidence: 0.91
¬ Salient(leave line, requires ask someone to hold your place)
0.12
Rule weight: 0.85
Evidence weight: 0.18
Similarity weight: 0.77
Evidence: 0.12
Salient(leave line, be used to run to get your wallet)
Evidence: 0.94
¬ Salient(leave line, requires have someone hold your place)
0.11
Rule weight: 0.85
Evidence weight: 0.17
Similarity weight: 0.78
Evidence: 0.10
Remarkable(leave line, be used to run to get your wallet)
Evidence: 0.92
¬ Remarkable(leave line, requires ask someone to save your place)
0.11
Rule weight: 0.85
Evidence weight: 0.17
Similarity weight: 0.77
Evidence: 0.10
Remarkable(leave line, be used to run to get your wallet)
Evidence: 0.92
¬ Remarkable(leave line, requires ask someone to hold your place)
0.11
Rule weight: 0.85
Evidence weight: 0.17
Similarity weight: 0.77
Evidence: 0.10
Remarkable(leave line, be used to run to get your wallet)
Evidence: 0.92
¬ Remarkable(leave line, requires have someone hold your place)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.12
Salient(leave line, be used to run to get your wallet)
Evidence: 0.86
¬ Typical(leave line, be used to run to get your wallet)
Evidence: 0.10
¬ Remarkable(leave line, be used to run to get your wallet)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.70
Plausible(leave line, be used to run to get your wallet)
Evidence: 0.86
¬ Typical(leave line, be used to run to get your wallet)