level: be allowed play

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.59
, topic
Weight: 0.58
, security
Weight: 0.57
, aspect
Weight: 0.56
Siblings high school
Weight: 0.66
, minimum
Weight: 0.65
, intensity
Weight: 0.61
, basic
Weight: 0.56
, graduate
Weight: 0.51

Related properties

Property Similarity
be allowed play 1.00
get played 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.41
Plausible(level, be allowed play)
Evidence: 0.33
¬ Salient(level, be allowed play)

Similarity expansion

0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.57
Typical(level, be allowed play)
Evidence: 0.53
¬ Typical(level, get played)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.41
Plausible(level, be allowed play)
Evidence: 0.53
¬ Plausible(level, get played)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.33
Salient(level, be allowed play)
Evidence: 0.61
¬ Salient(level, get played)
0.36
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.78
Evidence: 0.32
Remarkable(level, be allowed play)
Evidence: 0.67
¬ Remarkable(level, get played)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.33
Salient(level, be allowed play)
Evidence: 0.57
¬ Typical(level, be allowed play)
Evidence: 0.32
¬ Remarkable(level, be allowed play)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.41
Plausible(level, be allowed play)
Evidence: 0.57
¬ Typical(level, be allowed play)