limbo: be called limbo

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.61
, game
Weight: 0.56
, activity
Weight: 0.53
, state
Weight: 0.51
, thing
Weight: 0.51
Siblings purgatory
Weight: 0.33
, crossroads
Weight: 0.32

Related properties

Property Similarity
be called limbo 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.62
Plausible(limbo, be called limbo)
Evidence: 0.46
¬ Salient(limbo, be called limbo)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.46
Salient(limbo, be called limbo)
Evidence: 0.03
¬ Typical(limbo, be called limbo)
Evidence: 0.92
¬ Remarkable(limbo, be called limbo)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.62
Plausible(limbo, be called limbo)
Evidence: 0.03
¬ Typical(limbo, be called limbo)