Dice
About
Dialogues
Browse full collection
listen to music
:
be used to distraction
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to distraction
1.00
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.57
Plausible(
listen to music
,
be used to distraction
)
⋁
Evidence:
0.02
¬ Salient(
listen to music
,
be used to distraction
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.02
Salient(
listen to music
,
be used to distraction
)
⋁
Evidence:
0.99
¬ Typical(
listen to music
,
be used to distraction
)
⋁
Evidence:
0.00
¬ Remarkable(
listen to music
,
be used to distraction
)
Typical implies Plausible
0.27
Rule weight:
0.48
Evidence weight:
0.57
Similarity weight:
1.00
Evidence:
0.57
Plausible(
listen to music
,
be used to distraction
)
⋁
Evidence:
0.99
¬ Typical(
listen to music
,
be used to distraction
)