Dice
About
Dialogues
Browse full collection
listen to music
:
causes dance
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes dance
1.00
be used to dance
0.96
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.70
Plausible(
listen to music
,
causes dance
)
⋁
Evidence:
0.03
¬ Salient(
listen to music
,
causes dance
)
Similarity expansion
0.81
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.96
Evidence:
0.01
Remarkable(
listen to music
,
causes dance
)
⋁
Evidence:
0.02
¬ Remarkable(
listen to music
,
be used to dance
)
0.79
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.96
Evidence:
0.03
Salient(
listen to music
,
causes dance
)
⋁
Evidence:
0.04
¬ Salient(
listen to music
,
be used to dance
)
0.79
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.96
Evidence:
0.96
Typical(
listen to music
,
causes dance
)
⋁
Evidence:
0.93
¬ Typical(
listen to music
,
be used to dance
)
0.64
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.96
Evidence:
0.70
Plausible(
listen to music
,
causes dance
)
⋁
Evidence:
0.72
¬ Plausible(
listen to music
,
be used to dance
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.03
Salient(
listen to music
,
causes dance
)
⋁
Evidence:
0.96
¬ Typical(
listen to music
,
causes dance
)
⋁
Evidence:
0.01
¬ Remarkable(
listen to music
,
causes dance
)
Typical implies Plausible
0.34
Rule weight:
0.48
Evidence weight:
0.71
Similarity weight:
1.00
Evidence:
0.70
Plausible(
listen to music
,
causes dance
)
⋁
Evidence:
0.96
¬ Typical(
listen to music
,
causes dance
)