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listen to radio
:
be motivated by aural gratification
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be motivated by aural gratification
1.00
be used to auditory stimulation
0.78
be used to enjoyment
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.24
Rule weight:
0.28
Evidence weight:
0.84
Similarity weight:
1.00
Evidence:
0.75
Plausible(
listen to radio
,
be motivated by aural gratification
)
⋁
Evidence:
0.62
¬ Salient(
listen to radio
,
be motivated by aural gratification
)
Similarity expansion
0.57
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.78
Evidence:
0.47
Typical(
listen to radio
,
be motivated by aural gratification
)
⋁
Evidence:
0.26
¬ Typical(
listen to radio
,
be used to auditory stimulation
)
0.57
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.78
Evidence:
0.48
Remarkable(
listen to radio
,
be motivated by aural gratification
)
⋁
Evidence:
0.28
¬ Remarkable(
listen to radio
,
be used to auditory stimulation
)
0.52
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.76
Evidence:
0.75
Plausible(
listen to radio
,
be motivated by aural gratification
)
⋁
Evidence:
0.82
¬ Plausible(
listen to radio
,
be used to enjoyment
)
0.51
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.76
Evidence:
0.48
Remarkable(
listen to radio
,
be motivated by aural gratification
)
⋁
Evidence:
0.41
¬ Remarkable(
listen to radio
,
be used to enjoyment
)
0.51
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.78
Evidence:
0.75
Plausible(
listen to radio
,
be motivated by aural gratification
)
⋁
Evidence:
0.91
¬ Plausible(
listen to radio
,
be used to auditory stimulation
)
0.51
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.76
Evidence:
0.47
Typical(
listen to radio
,
be motivated by aural gratification
)
⋁
Evidence:
0.41
¬ Typical(
listen to radio
,
be used to enjoyment
)
0.51
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.76
Evidence:
0.62
Salient(
listen to radio
,
be motivated by aural gratification
)
⋁
Evidence:
0.58
¬ Salient(
listen to radio
,
be used to enjoyment
)
0.49
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.78
Evidence:
0.62
Salient(
listen to radio
,
be motivated by aural gratification
)
⋁
Evidence:
0.68
¬ Salient(
listen to radio
,
be used to auditory stimulation
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.91
Similarity weight:
1.00
Evidence:
0.62
Salient(
listen to radio
,
be motivated by aural gratification
)
⋁
Evidence:
0.47
¬ Typical(
listen to radio
,
be motivated by aural gratification
)
⋁
Evidence:
0.48
¬ Remarkable(
listen to radio
,
be motivated by aural gratification
)
Typical implies Plausible
0.42
Rule weight:
0.48
Evidence weight:
0.88
Similarity weight:
1.00
Evidence:
0.75
Plausible(
listen to radio
,
be motivated by aural gratification
)
⋁
Evidence:
0.47
¬ Typical(
listen to radio
,
be motivated by aural gratification
)