Dice
About
Dialogues
Browse full collection
live room
:
has comfortable arm chair
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
has comfortable arm chair
1.00
be comfortable
0.77
has sofa in it
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.90
Similarity weight:
1.00
Evidence:
0.86
Plausible(
live room
,
has comfortable arm chair
)
⋁
Evidence:
0.70
¬ Salient(
live room
,
has comfortable arm chair
)
Similarity expansion
0.58
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.75
Evidence:
0.29
Typical(
live room
,
has comfortable arm chair
)
⋁
Evidence:
0.13
¬ Typical(
live room
,
has sofa in it
)
0.58
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.77
Evidence:
0.86
Plausible(
live room
,
has comfortable arm chair
)
⋁
Evidence:
0.86
¬ Plausible(
live room
,
be comfortable
)
0.56
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.75
Evidence:
0.86
Plausible(
live room
,
has comfortable arm chair
)
⋁
Evidence:
0.94
¬ Plausible(
live room
,
has sofa in it
)
0.53
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.77
Evidence:
0.29
Typical(
live room
,
has comfortable arm chair
)
⋁
Evidence:
0.27
¬ Typical(
live room
,
be comfortable
)
0.52
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.77
Evidence:
0.70
Salient(
live room
,
has comfortable arm chair
)
⋁
Evidence:
0.71
¬ Salient(
live room
,
be comfortable
)
0.49
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.75
Evidence:
0.70
Salient(
live room
,
has comfortable arm chair
)
⋁
Evidence:
0.78
¬ Salient(
live room
,
has sofa in it
)
0.47
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.77
Evidence:
0.51
Remarkable(
live room
,
has comfortable arm chair
)
⋁
Evidence:
0.60
¬ Remarkable(
live room
,
be comfortable
)
0.40
Rule weight:
0.85
Evidence weight:
0.62
Similarity weight:
0.75
Evidence:
0.51
Remarkable(
live room
,
has comfortable arm chair
)
⋁
Evidence:
0.78
¬ Remarkable(
live room
,
has sofa in it
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.96
Similarity weight:
1.00
Evidence:
0.70
Salient(
live room
,
has comfortable arm chair
)
⋁
Evidence:
0.29
¬ Typical(
live room
,
has comfortable arm chair
)
⋁
Evidence:
0.51
¬ Remarkable(
live room
,
has comfortable arm chair
)
Typical implies Plausible
0.46
Rule weight:
0.48
Evidence weight:
0.96
Similarity weight:
1.00
Evidence:
0.86
Plausible(
live room
,
has comfortable arm chair
)
⋁
Evidence:
0.29
¬ Typical(
live room
,
has comfortable arm chair
)