live: requires eat good food

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents television show
Weight: 0.65
, thing
Weight: 0.60
, show
Weight: 0.59
, band
Weight: 0.57
, album
Weight: 0.55
Siblings talk show
Weight: 0.34
, game show
Weight: 0.33
, tv set
Weight: 0.32
, watch tv
Weight: 0.32
, entertainment
Weight: 0.32

Related properties

Property Similarity
requires eat good food 1.00
requires eat food 0.97
requires eat healthy food 0.95
requires eat 0.93
requires food 0.91
be used to eat 0.90
requires drink water and eat edible food 0.90
requires eat healthy 0.90
causes food be consume 0.86
requires breathe eat and drink water 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.93
Evidence: 0.75
¬ Remarkable(live, requires eat good food)
Evidence: 0.03
¬ Remarkable(watch tv, requires eat)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.93
Evidence: 0.35
Plausible(live, requires eat good food)
Evidence: 0.03
Remarkable(watch tv, requires eat)
Evidence: 0.27
¬ Plausible(watch tv, requires eat)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.35
Plausible(live, requires eat good food)
Evidence: 0.63
¬ Salient(live, requires eat good food)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.97
Evidence: 0.75
Remarkable(live, requires eat good food)
Evidence: 0.32
¬ Remarkable(live, requires eat food)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.63
Salient(live, requires eat good food)
Evidence: 0.31
¬ Salient(live, requires eat food)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.75
Remarkable(live, requires eat good food)
Evidence: 0.51
¬ Remarkable(live, requires eat)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.75
Remarkable(live, requires eat good food)
Evidence: 0.45
¬ Remarkable(live, requires food)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.63
Salient(live, requires eat good food)
Evidence: 0.38
¬ Salient(live, requires eat)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.35
Typical(live, requires eat good food)
Evidence: 0.28
¬ Typical(live, requires eat healthy food)
0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.75
Remarkable(live, requires eat good food)
Evidence: 0.73
¬ Remarkable(live, requires eat healthy food)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.35
Typical(live, requires eat good food)
Evidence: 0.21
¬ Typical(live, requires eat healthy)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.75
Remarkable(live, requires eat good food)
Evidence: 0.66
¬ Remarkable(live, be used to eat)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.93
Evidence: 0.35
Typical(live, requires eat good food)
Evidence: 0.30
¬ Typical(live, requires eat)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.35
Plausible(live, requires eat good food)
Evidence: 0.27
¬ Plausible(live, requires drink water and eat edible food)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.75
Remarkable(live, requires eat good food)
Evidence: 0.72
¬ Remarkable(live, requires drink water and eat edible food)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.63
Salient(live, requires eat good food)
Evidence: 0.53
¬ Salient(live, be used to eat)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.35
Typical(live, requires eat good food)
Evidence: 0.21
¬ Typical(live, requires breathe eat and drink water)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.75
Remarkable(live, requires eat good food)
Evidence: 0.79
¬ Remarkable(live, requires eat healthy)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.63
Salient(live, requires eat good food)
Evidence: 0.67
¬ Salient(live, requires eat healthy food)
0.61
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.97
Evidence: 0.35
Typical(live, requires eat good food)
Evidence: 0.41
¬ Typical(live, requires eat food)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.63
Salient(live, requires eat good food)
Evidence: 0.59
¬ Salient(live, requires drink water and eat edible food)
0.60
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.97
Evidence: 0.35
Plausible(live, requires eat good food)
Evidence: 0.42
¬ Plausible(live, requires eat food)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.35
Typical(live, requires eat good food)
Evidence: 0.36
¬ Typical(live, requires food)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.35
Typical(live, requires eat good food)
Evidence: 0.36
¬ Typical(live, be used to eat)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.63
Salient(live, requires eat good food)
Evidence: 0.66
¬ Salient(live, requires food)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.90
Evidence: 0.35
Plausible(live, requires eat good food)
Evidence: 0.39
¬ Plausible(live, be used to eat)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.75
Remarkable(live, requires eat good food)
Evidence: 0.82
¬ Remarkable(live, requires breathe eat and drink water)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.91
Evidence: 0.35
Plausible(live, requires eat good food)
Evidence: 0.43
¬ Plausible(live, requires food)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.35
Typical(live, requires eat good food)
Evidence: 0.43
¬ Typical(live, requires drink water and eat edible food)
0.55
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.95
Evidence: 0.35
Plausible(live, requires eat good food)
Evidence: 0.49
¬ Plausible(live, requires eat healthy food)
0.54
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.63
Salient(live, requires eat good food)
Evidence: 0.80
¬ Salient(live, requires eat healthy)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.63
Salient(live, requires eat good food)
Evidence: 0.76
¬ Salient(live, requires breathe eat and drink water)
0.50
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.93
Evidence: 0.35
Plausible(live, requires eat good food)
Evidence: 0.56
¬ Plausible(live, requires eat)
0.46
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.90
Evidence: 0.35
Plausible(live, requires eat good food)
Evidence: 0.60
¬ Plausible(live, requires eat healthy)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.84
Evidence: 0.35
Plausible(live, requires eat good food)
Evidence: 0.59
¬ Plausible(live, requires breathe eat and drink water)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.63
Salient(live, requires eat good food)
Evidence: 0.35
¬ Typical(live, requires eat good food)
Evidence: 0.75
¬ Remarkable(live, requires eat good food)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.35
Plausible(live, requires eat good food)
Evidence: 0.35
¬ Typical(live, requires eat good food)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.40
Similarity weight: 0.93
Evidence: 0.75
¬ Remarkable(live, requires eat good food)
Evidence: 0.80
¬ Typical(watch tv, requires eat)