loot: be in town halls

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.49
, reward
Weight: 0.46
, play
Weight: 0.43
, film
Weight: 0.43
, item
Weight: 0.42
Siblings booty
Weight: 0.32
, thief
Weight: 0.30
, swag
Weight: 0.30
, dirty clothes
Weight: 0.30
, garbage can
Weight: 0.30

Related properties

Property Similarity
be in town halls 1.00
be in town halls determined 0.97
be in town halls calculated 0.95
be in town halls really determined 0.94
be in town halls really calculated 0.93

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.08
Plausible(loot, be in town halls)
Evidence: 0.09
¬ Salient(loot, be in town halls)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.08
Plausible(loot, be in town halls)
Evidence: 0.04
¬ Plausible(loot, be in town halls determined)
0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.09
Salient(loot, be in town halls)
Evidence: 0.05
¬ Salient(loot, be in town halls determined)
0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.08
Plausible(loot, be in town halls)
Evidence: 0.02
¬ Plausible(loot, be in town halls really determined)
0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.09
Salient(loot, be in town halls)
Evidence: 0.02
¬ Salient(loot, be in town halls really determined)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.10
Remarkable(loot, be in town halls)
Evidence: 0.03
¬ Remarkable(loot, be in town halls really determined)
0.78
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.97
Evidence: 0.10
Remarkable(loot, be in town halls)
Evidence: 0.06
¬ Remarkable(loot, be in town halls determined)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.10
Remarkable(loot, be in town halls)
Evidence: 0.05
¬ Remarkable(loot, be in town halls really calculated)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.09
Salient(loot, be in town halls)
Evidence: 0.05
¬ Salient(loot, be in town halls really calculated)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.08
Plausible(loot, be in town halls)
Evidence: 0.11
¬ Plausible(loot, be in town halls calculated)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.27
Typical(loot, be in town halls)
Evidence: 0.15
¬ Typical(loot, be in town halls really determined)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.27
Typical(loot, be in town halls)
Evidence: 0.19
¬ Typical(loot, be in town halls determined)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.27
Typical(loot, be in town halls)
Evidence: 0.19
¬ Typical(loot, be in town halls calculated)
0.70
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.27
Typical(loot, be in town halls)
Evidence: 0.17
¬ Typical(loot, be in town halls really calculated)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.09
Salient(loot, be in town halls)
Evidence: 0.17
¬ Salient(loot, be in town halls calculated)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.95
Evidence: 0.10
Remarkable(loot, be in town halls)
Evidence: 0.27
¬ Remarkable(loot, be in town halls calculated)
0.57
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.93
Evidence: 0.08
Plausible(loot, be in town halls)
Evidence: 0.30
¬ Plausible(loot, be in town halls really calculated)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.09
Salient(loot, be in town halls)
Evidence: 0.27
¬ Typical(loot, be in town halls)
Evidence: 0.10
¬ Remarkable(loot, be in town halls)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.08
Plausible(loot, be in town halls)
Evidence: 0.27
¬ Typical(loot, be in town halls)