loot: is low now

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.49
, reward
Weight: 0.46
, play
Weight: 0.43
, film
Weight: 0.43
, item
Weight: 0.42
Siblings booty
Weight: 0.32
, thief
Weight: 0.30
, swag
Weight: 0.30
, dirty clothes
Weight: 0.30
, garbage can
Weight: 0.30

Related properties

Property Similarity
is low now 1.00
has degree low 0.82
is scarce right now 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.56
Plausible(reward, has degree low)
Evidence: 0.39
¬ Typical(loot, is low now)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.51
Plausible(loot, is low now)
Evidence: 0.56
¬ Plausible(reward, has degree low)

Remarkability exclusitivity betweem a parent and a child

0.29
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.82
Evidence: 0.86
¬ Remarkable(loot, is low now)
Evidence: 0.46
¬ Remarkable(reward, has degree low)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.56
Plausible(reward, has degree low)
Evidence: 0.86
Remarkable(loot, is low now)
Evidence: 0.51
¬ Plausible(loot, is low now)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.51
Plausible(loot, is low now)
Evidence: 0.72
¬ Salient(loot, is low now)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.86
Remarkable(loot, is low now)
Evidence: 0.83
¬ Remarkable(loot, is scarce right now)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.72
Salient(loot, is low now)
Evidence: 0.68
¬ Salient(loot, is scarce right now)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.39
Typical(loot, is low now)
Evidence: 0.39
¬ Typical(loot, is scarce right now)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.51
Plausible(loot, is low now)
Evidence: 0.50
¬ Plausible(loot, is scarce right now)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.72
Salient(loot, is low now)
Evidence: 0.39
¬ Typical(loot, is low now)
Evidence: 0.86
¬ Remarkable(loot, is low now)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.51
Plausible(loot, is low now)
Evidence: 0.39
¬ Typical(loot, is low now)

Typicality and Rermarkability incompatibility between a parent and a child

0.18
Rule weight: 0.51
Evidence weight: 0.44
Similarity weight: 0.82
Evidence: 0.86
¬ Remarkable(loot, is low now)
Evidence: 0.65
¬ Typical(reward, has degree low)

Typicality inheritance from parent to child

0.24
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 0.82
Evidence: 0.39
Typical(loot, is low now)
Evidence: 0.65
¬ Typical(reward, has degree low)