lose consciousness: be used to get away from it all

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get away from it all 1.00
be used to have something wrong with you 0.81
be used to pass out 0.81
be motivated by pass out 0.80
be motivated by avoid something real bad 0.80
requires pass out 0.80
causes pass out 0.79
be motivated by hold your breathe too long 0.78
be used to person who drink too much 0.76
be motivated by you forget to eat 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.82
Plausible(lose consciousness, be used to get away from it all)
Evidence: 0.10
¬ Salient(lose consciousness, be used to get away from it all)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.10
Salient(lose consciousness, be used to get away from it all)
Evidence: 0.07
¬ Salient(lose consciousness, be used to pass out)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.22
Remarkable(lose consciousness, be used to get away from it all)
Evidence: 0.08
¬ Remarkable(lose consciousness, be used to pass out)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.10
Salient(lose consciousness, be used to get away from it all)
Evidence: 0.07
¬ Salient(lose consciousness, be motivated by avoid something real bad)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.50
Typical(lose consciousness, be used to get away from it all)
Evidence: 0.22
¬ Typical(lose consciousness, be used to have something wrong with you)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.10
Salient(lose consciousness, be used to get away from it all)
Evidence: 0.07
¬ Salient(lose consciousness, be motivated by you forget to eat)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.82
Plausible(lose consciousness, be used to get away from it all)
Evidence: 0.71
¬ Plausible(lose consciousness, be used to pass out)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.10
Salient(lose consciousness, be used to get away from it all)
Evidence: 0.10
¬ Salient(lose consciousness, be used to person who drink too much)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.82
Plausible(lose consciousness, be used to get away from it all)
Evidence: 0.73
¬ Plausible(lose consciousness, causes pass out)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.82
Plausible(lose consciousness, be used to get away from it all)
Evidence: 0.79
¬ Plausible(lose consciousness, requires pass out)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.82
Plausible(lose consciousness, be used to get away from it all)
Evidence: 0.92
¬ Plausible(lose consciousness, be used to have something wrong with you)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.82
Plausible(lose consciousness, be used to get away from it all)
Evidence: 0.85
¬ Plausible(lose consciousness, be motivated by avoid something real bad)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.22
Remarkable(lose consciousness, be used to get away from it all)
Evidence: 0.20
¬ Remarkable(lose consciousness, requires pass out)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.82
Plausible(lose consciousness, be used to get away from it all)
Evidence: 0.83
¬ Plausible(lose consciousness, be motivated by hold your breathe too long)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.50
Typical(lose consciousness, be used to get away from it all)
Evidence: 0.31
¬ Typical(lose consciousness, be motivated by hold your breathe too long)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.82
Plausible(lose consciousness, be used to get away from it all)
Evidence: 0.81
¬ Plausible(lose consciousness, be motivated by you forget to eat)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.22
Remarkable(lose consciousness, be used to get away from it all)
Evidence: 0.25
¬ Remarkable(lose consciousness, be motivated by avoid something real bad)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.82
Plausible(lose consciousness, be used to get away from it all)
Evidence: 0.86
¬ Plausible(lose consciousness, be used to person who drink too much)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.22
Remarkable(lose consciousness, be used to get away from it all)
Evidence: 0.23
¬ Remarkable(lose consciousness, be motivated by you forget to eat)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.10
Salient(lose consciousness, be used to get away from it all)
Evidence: 0.24
¬ Salient(lose consciousness, requires pass out)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.50
Typical(lose consciousness, be used to get away from it all)
Evidence: 0.44
¬ Typical(lose consciousness, be motivated by avoid something real bad)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.50
Typical(lose consciousness, be used to get away from it all)
Evidence: 0.39
¬ Typical(lose consciousness, be used to person who drink too much)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.22
Remarkable(lose consciousness, be used to get away from it all)
Evidence: 0.29
¬ Remarkable(lose consciousness, causes pass out)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.10
Salient(lose consciousness, be used to get away from it all)
Evidence: 0.28
¬ Salient(lose consciousness, causes pass out)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.50
Typical(lose consciousness, be used to get away from it all)
Evidence: 0.55
¬ Typical(lose consciousness, requires pass out)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.22
Remarkable(lose consciousness, be used to get away from it all)
Evidence: 0.32
¬ Remarkable(lose consciousness, be used to person who drink too much)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.50
Typical(lose consciousness, be used to get away from it all)
Evidence: 0.52
¬ Typical(lose consciousness, be motivated by you forget to eat)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.50
Typical(lose consciousness, be used to get away from it all)
Evidence: 0.59
¬ Typical(lose consciousness, causes pass out)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.10
Salient(lose consciousness, be used to get away from it all)
Evidence: 0.33
¬ Salient(lose consciousness, be motivated by hold your breathe too long)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.10
Salient(lose consciousness, be used to get away from it all)
Evidence: 0.42
¬ Salient(lose consciousness, be used to have something wrong with you)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.81
Evidence: 0.50
Typical(lose consciousness, be used to get away from it all)
Evidence: 0.80
¬ Typical(lose consciousness, be used to pass out)
0.34
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.81
Evidence: 0.22
Remarkable(lose consciousness, be used to get away from it all)
Evidence: 0.66
¬ Remarkable(lose consciousness, be used to have something wrong with you)
0.25
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.78
Evidence: 0.22
Remarkable(lose consciousness, be used to get away from it all)
Evidence: 0.80
¬ Remarkable(lose consciousness, be motivated by hold your breathe too long)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.10
Salient(lose consciousness, be used to get away from it all)
Evidence: 0.50
¬ Typical(lose consciousness, be used to get away from it all)
Evidence: 0.22
¬ Remarkable(lose consciousness, be used to get away from it all)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.82
Plausible(lose consciousness, be used to get away from it all)
Evidence: 0.50
¬ Typical(lose consciousness, be used to get away from it all)