Dice
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lose consciousness
:
requires die
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires die
1.00
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.89
Plausible(
lose consciousness
,
requires die
)
⋁
Evidence:
0.54
¬ Salient(
lose consciousness
,
requires die
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.54
Salient(
lose consciousness
,
requires die
)
⋁
Evidence:
0.35
¬ Typical(
lose consciousness
,
requires die
)
⋁
Evidence:
0.19
¬ Remarkable(
lose consciousness
,
requires die
)
Typical implies Plausible
0.46
Rule weight:
0.48
Evidence weight:
0.96
Similarity weight:
1.00
Evidence:
0.89
Plausible(
lose consciousness
,
requires die
)
⋁
Evidence:
0.35
¬ Typical(
lose consciousness
,
requires die
)