loser: become famous

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents song
Weight: 0.55
, trade
Weight: 0.52
, thing
Weight: 0.51
, freak
Weight: 0.48
Siblings winner
Weight: 0.67
, parent
Weight: 0.64
, dole
Weight: 0.57
, victor
Weight: 0.52
, trump
Weight: 0.47

Related properties

Property Similarity
become famous 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.72
Plausible(loser, become famous)
Evidence: 0.77
¬ Salient(loser, become famous)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.77
Salient(loser, become famous)
Evidence: 0.78
¬ Typical(loser, become famous)
Evidence: 0.56
¬ Remarkable(loser, become famous)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.72
Plausible(loser, become famous)
Evidence: 0.78
¬ Typical(loser, become famous)