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love seat
:
be used to have fun
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to have fun
1.00
be used to sit close to love one
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.87
Similarity weight:
1.00
Evidence:
0.73
Plausible(
love seat
,
be used to have fun
)
⋁
Evidence:
0.46
¬ Salient(
love seat
,
be used to have fun
)
Similarity expansion
0.54
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.77
Evidence:
0.49
Typical(
love seat
,
be used to have fun
)
⋁
Evidence:
0.33
¬ Typical(
love seat
,
be used to sit close to love one
)
0.51
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.77
Evidence:
0.73
Plausible(
love seat
,
be used to have fun
)
⋁
Evidence:
0.80
¬ Plausible(
love seat
,
be used to sit close to love one
)
0.46
Rule weight:
0.85
Evidence weight:
0.70
Similarity weight:
0.77
Evidence:
0.46
Salient(
love seat
,
be used to have fun
)
⋁
Evidence:
0.55
¬ Salient(
love seat
,
be used to sit close to love one
)
0.39
Rule weight:
0.85
Evidence weight:
0.59
Similarity weight:
0.77
Evidence:
0.42
Remarkable(
love seat
,
be used to have fun
)
⋁
Evidence:
0.70
¬ Remarkable(
love seat
,
be used to sit close to love one
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.89
Similarity weight:
1.00
Evidence:
0.46
Salient(
love seat
,
be used to have fun
)
⋁
Evidence:
0.49
¬ Typical(
love seat
,
be used to have fun
)
⋁
Evidence:
0.42
¬ Remarkable(
love seat
,
be used to have fun
)
Typical implies Plausible
0.41
Rule weight:
0.48
Evidence weight:
0.87
Similarity weight:
1.00
Evidence:
0.73
Plausible(
love seat
,
be used to have fun
)
⋁
Evidence:
0.49
¬ Typical(
love seat
,
be used to have fun
)