lumberjack: make money

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents job
Weight: 0.55
, man
Weight: 0.53
, character
Weight: 0.44
, element
Weight: 0.41
, worker
Weight: 0.41
Siblings old man
Weight: 0.32
, fireman
Weight: 0.32
, carpenter
Weight: 0.32
, young man
Weight: 0.32
, hunter
Weight: 0.31

Related properties

Property Similarity
make money 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 1.00
Evidence: 0.76
¬ Remarkable(lumberjack, make money)
Evidence: 0.77
¬ Remarkable(carpenter, make money)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.79
Plausible(lumberjack, make money)
Evidence: 0.77
Remarkable(carpenter, make money)
Evidence: 0.74
¬ Plausible(carpenter, make money)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.79
Plausible(lumberjack, make money)
Evidence: 0.91
¬ Salient(lumberjack, make money)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.91
Salient(lumberjack, make money)
Evidence: 0.78
¬ Typical(lumberjack, make money)
Evidence: 0.76
¬ Remarkable(lumberjack, make money)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.79
Plausible(lumberjack, make money)
Evidence: 0.78
¬ Typical(lumberjack, make money)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.76
¬ Remarkable(lumberjack, make money)
Evidence: 0.71
¬ Typical(carpenter, make money)