mafia: is played

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gang
Weight: 0.73
, game
Weight: 0.60
, organization
Weight: 0.59
, group
Weight: 0.52
, producer
Weight: 0.49
Siblings terrorist organization
Weight: 0.34
, mob
Weight: 0.32
, kingpin
Weight: 0.32
, militia
Weight: 0.32
, chess game
Weight: 0.32

Related properties

Property Similarity
is played 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.66
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.51
Plausible(game, is played)
Evidence: 0.03
¬ Typical(mafia, is played)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.19
Plausible(mafia, is played)
Evidence: 0.51
¬ Plausible(game, is played)

Remarkability exclusitivity betweem a parent and a child

0.03
Rule weight: 0.58
Evidence weight: 0.05
Similarity weight: 1.00
Evidence: 0.95
¬ Remarkable(mafia, is played)
Evidence: 1.00
¬ Remarkable(game, is played)

Remarkability from parent implausibility

0.42
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.51
Plausible(game, is played)
Evidence: 0.95
Remarkable(mafia, is played)
Evidence: 0.19
¬ Plausible(mafia, is played)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.19
Plausible(mafia, is played)
Evidence: 0.44
¬ Salient(mafia, is played)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.44
Salient(mafia, is played)
Evidence: 0.03
¬ Typical(mafia, is played)
Evidence: 0.95
¬ Remarkable(mafia, is played)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.19
Plausible(mafia, is played)
Evidence: 0.03
¬ Typical(mafia, is played)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.95
¬ Remarkable(mafia, is played)
Evidence: 0.30
¬ Typical(game, is played)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.03
Typical(mafia, is played)
Evidence: 0.30
¬ Typical(game, is played)