magnet: be in computers

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents item
Weight: 0.60
, device
Weight: 0.58
, element
Weight: 0.58
, magnetic field
Weight: 0.58
, program
Weight: 0.58
Siblings attraction
Weight: 0.33
, vacuum tube
Weight: 0.32
, cathode ray tube
Weight: 0.32
, gateway
Weight: 0.32
, hypodermic needle
Weight: 0.32

Related properties

Property Similarity
be in computers 1.00
be used in computers 0.97
be bad for computers 0.95
affect computers 0.95
destroy computers 0.89
ruin computers 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.08
Plausible(magnet, be in computers)
Evidence: 0.09
¬ Salient(magnet, be in computers)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.09
Salient(magnet, be in computers)
Evidence: 0.01
¬ Salient(magnet, be bad for computers)
0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.12
Remarkable(magnet, be in computers)
Evidence: 0.02
¬ Remarkable(magnet, be bad for computers)
0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.08
Plausible(magnet, be in computers)
Evidence: 0.02
¬ Plausible(magnet, be bad for computers)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.09
Salient(magnet, be in computers)
Evidence: 0.03
¬ Salient(magnet, destroy computers)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.12
Remarkable(magnet, be in computers)
Evidence: 0.04
¬ Remarkable(magnet, destroy computers)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.08
Plausible(magnet, be in computers)
Evidence: 0.04
¬ Plausible(magnet, destroy computers)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.08
Plausible(magnet, be in computers)
Evidence: 0.10
¬ Plausible(magnet, affect computers)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.09
Salient(magnet, be in computers)
Evidence: 0.11
¬ Salient(magnet, affect computers)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.12
Remarkable(magnet, be in computers)
Evidence: 0.13
¬ Remarkable(magnet, affect computers)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.08
Plausible(magnet, be in computers)
Evidence: 0.05
¬ Plausible(magnet, ruin computers)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.09
Salient(magnet, be in computers)
Evidence: 0.05
¬ Salient(magnet, ruin computers)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.12
Remarkable(magnet, be in computers)
Evidence: 0.07
¬ Remarkable(magnet, ruin computers)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.29
Typical(magnet, be in computers)
Evidence: 0.21
¬ Typical(magnet, be bad for computers)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.29
Typical(magnet, be in computers)
Evidence: 0.26
¬ Typical(magnet, destroy computers)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.29
Typical(magnet, be in computers)
Evidence: 0.26
¬ Typical(magnet, ruin computers)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.29
Typical(magnet, be in computers)
Evidence: 0.36
¬ Typical(magnet, affect computers)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.09
Salient(magnet, be in computers)
Evidence: 0.29
¬ Typical(magnet, be in computers)
Evidence: 0.12
¬ Remarkable(magnet, be in computers)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.08
Plausible(magnet, be in computers)
Evidence: 0.29
¬ Typical(magnet, be in computers)