make friend: causes have good time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes have good time 1.00
causes good feel 0.87
be used to have something to do 0.84
causes feel good about yourself 0.81
be motivated by human like to have friend 0.79
causes make even more friend 0.79
causes go other place 0.79
causes you go out more 0.79
be motivated by spend time with person 0.79
be motivated by you like them 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.78
Plausible(make friend, causes have good time)
Evidence: 0.53
¬ Salient(make friend, causes have good time)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.83
Remarkable(make friend, causes have good time)
Evidence: 0.77
¬ Remarkable(make friend, causes good feel)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.37
Typical(make friend, causes have good time)
Evidence: 0.07
¬ Typical(make friend, be motivated by you like them)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.37
Typical(make friend, causes have good time)
Evidence: 0.09
¬ Typical(make friend, be motivated by human like to have friend)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.83
Remarkable(make friend, causes have good time)
Evidence: 0.57
¬ Remarkable(make friend, causes go other place)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.78
Plausible(make friend, causes have good time)
Evidence: 0.85
¬ Plausible(make friend, causes good feel)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.37
Typical(make friend, causes have good time)
Evidence: 0.31
¬ Typical(make friend, causes good feel)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.83
Remarkable(make friend, causes have good time)
Evidence: 0.85
¬ Remarkable(make friend, causes feel good about yourself)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.37
Typical(make friend, causes have good time)
Evidence: 0.20
¬ Typical(make friend, be motivated by spend time with person)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.37
Typical(make friend, causes have good time)
Evidence: 0.25
¬ Typical(make friend, causes feel good about yourself)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.83
Remarkable(make friend, causes have good time)
Evidence: 0.86
¬ Remarkable(make friend, causes you go out more)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.83
Remarkable(make friend, causes have good time)
Evidence: 0.87
¬ Remarkable(make friend, be motivated by spend time with person)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.83
Remarkable(make friend, causes have good time)
Evidence: 0.91
¬ Remarkable(make friend, causes make even more friend)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.83
Remarkable(make friend, causes have good time)
Evidence: 0.91
¬ Remarkable(make friend, be motivated by human like to have friend)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.37
Typical(make friend, causes have good time)
Evidence: 0.26
¬ Typical(make friend, causes make even more friend)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.83
Remarkable(make friend, causes have good time)
Evidence: 0.92
¬ Remarkable(make friend, be motivated by you like them)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.78
Plausible(make friend, causes have good time)
Evidence: 0.76
¬ Plausible(make friend, causes go other place)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.78
Plausible(make friend, causes have good time)
Evidence: 0.87
¬ Plausible(make friend, causes feel good about yourself)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.78
Plausible(make friend, causes have good time)
Evidence: 0.80
¬ Plausible(make friend, causes you go out more)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.78
Plausible(make friend, causes have good time)
Evidence: 0.83
¬ Plausible(make friend, causes make even more friend)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.78
Plausible(make friend, causes have good time)
Evidence: 0.90
¬ Plausible(make friend, be motivated by spend time with person)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.78
Plausible(make friend, causes have good time)
Evidence: 0.96
¬ Plausible(make friend, be motivated by human like to have friend)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.53
Salient(make friend, causes have good time)
Evidence: 0.45
¬ Salient(make friend, causes you go out more)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.37
Typical(make friend, causes have good time)
Evidence: 0.34
¬ Typical(make friend, causes you go out more)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.78
Plausible(make friend, causes have good time)
Evidence: 0.98
¬ Plausible(make friend, be motivated by you like them)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.53
Salient(make friend, causes have good time)
Evidence: 0.47
¬ Salient(make friend, causes go other place)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.53
Salient(make friend, causes have good time)
Evidence: 0.63
¬ Salient(make friend, causes good feel)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.53
Salient(make friend, causes have good time)
Evidence: 0.53
¬ Salient(make friend, causes make even more friend)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.53
Salient(make friend, causes have good time)
Evidence: 0.56
¬ Salient(make friend, causes feel good about yourself)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.53
Salient(make friend, causes have good time)
Evidence: 0.64
¬ Salient(make friend, be motivated by spend time with person)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.37
Typical(make friend, causes have good time)
Evidence: 0.49
¬ Typical(make friend, causes go other place)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.53
Salient(make friend, causes have good time)
Evidence: 0.77
¬ Salient(make friend, be motivated by human like to have friend)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.53
Salient(make friend, causes have good time)
Evidence: 0.80
¬ Salient(make friend, be motivated by you like them)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.53
Salient(make friend, causes have good time)
Evidence: 0.37
¬ Typical(make friend, causes have good time)
Evidence: 0.83
¬ Remarkable(make friend, causes have good time)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.78
Plausible(make friend, causes have good time)
Evidence: 0.37
¬ Typical(make friend, causes have good time)