make shop list: be used to remember what you need

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to remember what you need 1.00
be used to remember what you need to buy 0.98
be motivated by you want remember what to buy 0.95
be used to remember everything you need to buy 0.95
requires think of what you need 0.95
causes remember everything you need to buy 0.95
be motivated by remember to buy everything you need 0.95
requires see what you need 0.94
requires know what you need to buy 0.94
requires know what food you need 0.93

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(make shop list, be used to remember what you need)
Evidence: 0.90
¬ Salient(make shop list, be used to remember what you need)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.98
Evidence: 1.00
Plausible(make shop list, be used to remember what you need)
Evidence: 0.99
¬ Plausible(make shop list, be used to remember what you need to buy)
0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 1.00
Plausible(make shop list, be used to remember what you need)
Evidence: 0.99
¬ Plausible(make shop list, be motivated by you want remember what to buy)
0.81
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.98
Evidence: 0.03
Typical(make shop list, be used to remember what you need)
Evidence: 0.03
¬ Typical(make shop list, be used to remember what you need to buy)
0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 1.00
Plausible(make shop list, be used to remember what you need)
Evidence: 1.00
¬ Plausible(make shop list, requires think of what you need)
0.80
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 1.00
Plausible(make shop list, be used to remember what you need)
Evidence: 0.99
¬ Plausible(make shop list, causes remember everything you need to buy)
0.80
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 1.00
Plausible(make shop list, be used to remember what you need)
Evidence: 0.99
¬ Plausible(make shop list, be motivated by remember to buy everything you need)
0.80
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.98
Evidence: 0.96
Remarkable(make shop list, be used to remember what you need)
Evidence: 0.96
¬ Remarkable(make shop list, be used to remember what you need to buy)
0.80
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 1.00
Plausible(make shop list, be used to remember what you need)
Evidence: 1.00
¬ Plausible(make shop list, requires know what you need to buy)
0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 1.00
Plausible(make shop list, be used to remember what you need)
Evidence: 1.00
¬ Plausible(make shop list, requires know what food you need)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.03
Typical(make shop list, be used to remember what you need)
Evidence: 0.03
¬ Typical(make shop list, requires think of what you need)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.03
Typical(make shop list, be used to remember what you need)
Evidence: 0.04
¬ Typical(make shop list, be motivated by you want remember what to buy)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.03
Typical(make shop list, be used to remember what you need)
Evidence: 0.03
¬ Typical(make shop list, requires know what you need to buy)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.96
Remarkable(make shop list, be used to remember what you need)
Evidence: 0.96
¬ Remarkable(make shop list, be motivated by you want remember what to buy)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.96
Remarkable(make shop list, be used to remember what you need)
Evidence: 0.96
¬ Remarkable(make shop list, requires think of what you need)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.96
Remarkable(make shop list, be used to remember what you need)
Evidence: 0.96
¬ Remarkable(make shop list, causes remember everything you need to buy)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.96
Remarkable(make shop list, be used to remember what you need)
Evidence: 0.96
¬ Remarkable(make shop list, be motivated by remember to buy everything you need)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.03
Typical(make shop list, be used to remember what you need)
Evidence: 0.03
¬ Typical(make shop list, requires know what food you need)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.96
Remarkable(make shop list, be used to remember what you need)
Evidence: 0.96
¬ Remarkable(make shop list, requires know what you need to buy)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.03
Typical(make shop list, be used to remember what you need)
Evidence: 0.05
¬ Typical(make shop list, be motivated by remember to buy everything you need)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.03
Typical(make shop list, be used to remember what you need)
Evidence: 0.05
¬ Typical(make shop list, causes remember everything you need to buy)
0.77
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.98
Evidence: 0.90
Salient(make shop list, be used to remember what you need)
Evidence: 0.86
¬ Salient(make shop list, be used to remember what you need to buy)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.96
Remarkable(make shop list, be used to remember what you need)
Evidence: 0.96
¬ Remarkable(make shop list, requires know what food you need)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.90
Salient(make shop list, be used to remember what you need)
Evidence: 0.68
¬ Salient(make shop list, be motivated by remember to buy everything you need)
0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.90
Salient(make shop list, be used to remember what you need)
Evidence: 0.81
¬ Salient(make shop list, be motivated by you want remember what to buy)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.90
Salient(make shop list, be used to remember what you need)
Evidence: 0.75
¬ Salient(make shop list, causes remember everything you need to buy)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.90
Salient(make shop list, be used to remember what you need)
Evidence: 0.93
¬ Salient(make shop list, requires think of what you need)
0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.94
Evidence: 0.90
Salient(make shop list, be used to remember what you need)
Evidence: 0.91
¬ Salient(make shop list, requires know what you need to buy)
0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.90
Salient(make shop list, be used to remember what you need)
Evidence: 0.89
¬ Salient(make shop list, requires know what food you need)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.90
Salient(make shop list, be used to remember what you need)
Evidence: 0.03
¬ Typical(make shop list, be used to remember what you need)
Evidence: 0.96
¬ Remarkable(make shop list, be used to remember what you need)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(make shop list, be used to remember what you need)
Evidence: 0.03
¬ Typical(make shop list, be used to remember what you need)