make: is happy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.61
, place
Weight: 0.58
, factor
Weight: 0.56
, quality
Weight: 0.56
Siblings dodge
Weight: 0.60
, cadillac
Weight: 0.58
, buick
Weight: 0.53
, making
Weight: 0.35

Related properties

Property Similarity
is happy 1.00
be happy joke 0.88
is wish important 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.89
Plausible(make, is happy)
Evidence: 0.96
¬ Salient(make, is happy)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.96
Salient(make, is happy)
Evidence: 0.96
¬ Salient(make, be happy joke)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.92
Typical(make, is happy)
Evidence: 0.96
¬ Typical(make, be happy joke)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.89
Plausible(make, is happy)
Evidence: 0.91
¬ Plausible(make, be happy joke)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.96
Salient(make, is happy)
Evidence: 0.97
¬ Salient(make, is wish important)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.68
Remarkable(make, is happy)
Evidence: 0.59
¬ Remarkable(make, be happy joke)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Salient(make, is happy)
Evidence: 0.92
¬ Typical(make, is happy)
Evidence: 0.68
¬ Remarkable(make, is happy)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(make, is happy)
Evidence: 0.92
¬ Typical(make, is happy)