man: be used to for make you feel good

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents woman
Weight: 0.70
, soldier
Weight: 0.68
, politician
Weight: 0.67
, trooper
Weight: 0.66
Siblings old man
Weight: 0.88
, young man
Weight: 0.85
, young woman
Weight: 0.81
, policeman
Weight: 0.79
, nephew
Weight: 0.73

Related properties

Property Similarity
be used to for make you feel good 1.00
be good 0.86
think 0.84
wants to feel secure 0.83
help you 0.82
ask too much 0.82
wants to make themselves beautiful 0.81
be used to have fun 0.81
be happy because he win 0.81
want 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.34
Plausible(woman, think)
Evidence: 0.22
¬ Typical(man, be used to for make you feel good)
0.45
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.26
Plausible(woman, be used to have fun)
Evidence: 0.22
¬ Typical(man, be used to for make you feel good)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.55
Plausible(man, be used to for make you feel good)
Evidence: 0.26
¬ Plausible(woman, be used to have fun)
0.07
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.55
Plausible(man, be used to for make you feel good)
Evidence: 0.34
¬ Plausible(woman, think)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.84
Evidence: 0.84
¬ Remarkable(man, be used to for make you feel good)
Evidence: 0.58
¬ Remarkable(woman, think)
0.21
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.81
Evidence: 0.84
¬ Remarkable(man, be used to for make you feel good)
Evidence: 0.65
¬ Remarkable(woman, be used to have fun)

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(man, be used to for make you feel good)
Evidence: 0.70
¬ Remarkable(policeman, help you)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.34
Plausible(woman, think)
Evidence: 0.84
Remarkable(man, be used to for make you feel good)
Evidence: 0.55
¬ Plausible(man, be used to for make you feel good)
0.32
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.26
Plausible(woman, be used to have fun)
Evidence: 0.84
Remarkable(man, be used to for make you feel good)
Evidence: 0.55
¬ Plausible(man, be used to for make you feel good)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.55
Plausible(man, be used to for make you feel good)
Evidence: 0.70
Remarkable(policeman, help you)
Evidence: 0.65
¬ Plausible(policeman, help you)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.55
Plausible(man, be used to for make you feel good)
Evidence: 0.82
¬ Salient(man, be used to for make you feel good)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.84
Remarkable(man, be used to for make you feel good)
Evidence: 0.78
¬ Remarkable(man, think)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.82
Salient(man, be used to for make you feel good)
Evidence: 0.78
¬ Salient(man, think)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.84
Remarkable(man, be used to for make you feel good)
Evidence: 0.68
¬ Remarkable(man, want)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.82
Salient(man, be used to for make you feel good)
Evidence: 0.72
¬ Salient(man, want)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.55
Plausible(man, be used to for make you feel good)
Evidence: 0.45
¬ Plausible(man, think)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.55
Plausible(man, be used to for make you feel good)
Evidence: 0.39
¬ Plausible(man, want)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.22
Typical(man, be used to for make you feel good)
Evidence: 0.29
¬ Typical(man, think)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.22
Typical(man, be used to for make you feel good)
Evidence: 0.35
¬ Typical(man, want)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.82
Salient(man, be used to for make you feel good)
Evidence: 0.22
¬ Typical(man, be used to for make you feel good)
Evidence: 0.84
¬ Remarkable(man, be used to for make you feel good)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.55
Plausible(man, be used to for make you feel good)
Evidence: 0.22
¬ Typical(man, be used to for make you feel good)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 0.84
Evidence: 0.84
¬ Remarkable(man, be used to for make you feel good)
Evidence: 0.39
¬ Typical(woman, think)
0.26
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.84
¬ Remarkable(man, be used to for make you feel good)
Evidence: 0.45
¬ Typical(woman, be used to have fun)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(man, be used to for make you feel good)
Evidence: 0.17
¬ Typical(policeman, help you)

Typicality inheritance from parent to child

0.28
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.22
Typical(man, be used to for make you feel good)
Evidence: 0.39
¬ Typical(woman, think)
0.26
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.22
Typical(man, be used to for make you feel good)
Evidence: 0.45
¬ Typical(woman, be used to have fun)