many things: go wrong

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
go wrong 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.61
Plausible(many things, go wrong)
Evidence: 0.16
¬ Salient(many things, go wrong)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.16
Salient(many things, go wrong)
Evidence: 0.47
¬ Typical(many things, go wrong)
Evidence: 0.10
¬ Remarkable(many things, go wrong)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.61
Plausible(many things, go wrong)
Evidence: 0.47
¬ Typical(many things, go wrong)