marijuana: be fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents narcotic
Weight: 0.77
, herb
Weight: 0.65
, substance
Weight: 0.65
, drug
Weight: 0.64
, drug use
Weight: 0.59
Siblings cocaine
Weight: 0.62
, cannabis
Weight: 0.40
, heroin
Weight: 0.40
, hashish
Weight: 0.37
, opium
Weight: 0.37

Related properties

Property Similarity
be fun 1.00
be used to fun 0.99
causes fun 0.95
be used to enjoyment 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.85
Similarity weight: 0.99
Evidence: 0.60
¬ Remarkable(marijuana, be fun)
Evidence: 0.25
¬ Remarkable(cannabis, be used to fun)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.73
Similarity weight: 0.99
Evidence: 0.13
Plausible(marijuana, be fun)
Evidence: 0.25
Remarkable(cannabis, be used to fun)
Evidence: 0.42
¬ Plausible(cannabis, be used to fun)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.13
Plausible(marijuana, be fun)
Evidence: 0.52
¬ Salient(marijuana, be fun)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.99
Evidence: 0.13
Plausible(marijuana, be fun)
Evidence: 0.14
¬ Plausible(marijuana, be used to fun)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.13
Plausible(marijuana, be fun)
Evidence: 0.12
¬ Plausible(marijuana, causes fun)
0.71
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.99
Evidence: 0.60
Remarkable(marijuana, be fun)
Evidence: 0.41
¬ Remarkable(marijuana, be used to fun)
0.70
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.99
Evidence: 0.52
Salient(marijuana, be fun)
Evidence: 0.35
¬ Salient(marijuana, be used to fun)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.60
Remarkable(marijuana, be fun)
Evidence: 0.46
¬ Remarkable(marijuana, causes fun)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.52
Salient(marijuana, be fun)
Evidence: 0.43
¬ Salient(marijuana, causes fun)
0.61
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.99
Evidence: 0.56
Typical(marijuana, be fun)
Evidence: 0.62
¬ Typical(marijuana, be used to fun)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.95
Evidence: 0.56
Typical(marijuana, be fun)
Evidence: 0.62
¬ Typical(marijuana, causes fun)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.60
Remarkable(marijuana, be fun)
Evidence: 0.42
¬ Remarkable(marijuana, be used to enjoyment)
0.52
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.56
Typical(marijuana, be fun)
Evidence: 0.42
¬ Typical(marijuana, be used to enjoyment)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.52
Salient(marijuana, be fun)
Evidence: 0.50
¬ Salient(marijuana, be used to enjoyment)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.13
Plausible(marijuana, be fun)
Evidence: 0.28
¬ Plausible(marijuana, be used to enjoyment)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.52
Salient(marijuana, be fun)
Evidence: 0.56
¬ Typical(marijuana, be fun)
Evidence: 0.60
¬ Remarkable(marijuana, be fun)

Typical implies Plausible

0.25
Rule weight: 0.48
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.13
Plausible(marijuana, be fun)
Evidence: 0.56
¬ Typical(marijuana, be fun)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.48
Similarity weight: 0.99
Evidence: 0.60
¬ Remarkable(marijuana, be fun)
Evidence: 0.86
¬ Typical(cannabis, be used to fun)