max: be important in book freak

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.60
, time
Weight: 0.58
, function
Weight: 0.56
, character
Weight: 0.55
, stuff
Weight: 0.55
Siblings olympic games
Weight: 0.32
, free time
Weight: 0.32
, sim
Weight: 0.32
, spongebob squarepants
Weight: 0.32
, lol
Weight: 0.31

Related properties

Property Similarity
be important in book freak 1.00
be similar in book freak 0.95
be hero in freak 0.84
be treated in freak 0.82
be treat in freak 0.82
be in classes in freak 0.82
be in same classes in freak 0.82
save freak 0.82
meet in freak 0.81
learn disabled in freak 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.82
Plausible(max, be important in book freak)
Evidence: 0.77
¬ Salient(max, be important in book freak)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.93
Typical(max, be important in book freak)
Evidence: 0.81
¬ Typical(max, be similar in book freak)
0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.82
Plausible(max, be important in book freak)
Evidence: 0.64
¬ Plausible(max, be similar in book freak)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.77
Salient(max, be important in book freak)
Evidence: 0.54
¬ Salient(max, be similar in book freak)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.93
Typical(max, be important in book freak)
Evidence: 0.77
¬ Typical(max, be hero in freak)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.93
Typical(max, be important in book freak)
Evidence: 0.83
¬ Typical(max, be treat in freak)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.93
Typical(max, be important in book freak)
Evidence: 0.80
¬ Typical(max, save freak)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.77
Salient(max, be important in book freak)
Evidence: 0.42
¬ Salient(max, be hero in freak)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.95
Evidence: 0.38
Remarkable(max, be important in book freak)
Evidence: 0.33
¬ Remarkable(max, be similar in book freak)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.82
Plausible(max, be important in book freak)
Evidence: 0.56
¬ Plausible(max, be hero in freak)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.93
Typical(max, be important in book freak)
Evidence: 0.94
¬ Typical(max, meet in freak)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.93
Typical(max, be important in book freak)
Evidence: 0.89
¬ Typical(max, learn disabled in freak)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.82
Plausible(max, be important in book freak)
Evidence: 0.73
¬ Plausible(max, be treat in freak)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.82
Plausible(max, be important in book freak)
Evidence: 0.68
¬ Plausible(max, save freak)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.77
Salient(max, be important in book freak)
Evidence: 0.62
¬ Salient(max, save freak)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.38
Remarkable(max, be important in book freak)
Evidence: 0.28
¬ Remarkable(max, be hero in freak)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.77
Salient(max, be important in book freak)
Evidence: 0.70
¬ Salient(max, be treat in freak)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.82
Plausible(max, be important in book freak)
Evidence: 0.74
¬ Plausible(max, learn disabled in freak)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.82
Plausible(max, be important in book freak)
Evidence: 0.89
¬ Plausible(max, meet in freak)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.77
Salient(max, be important in book freak)
Evidence: 0.67
¬ Salient(max, learn disabled in freak)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.77
Salient(max, be important in book freak)
Evidence: 0.92
¬ Salient(max, meet in freak)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.38
Remarkable(max, be important in book freak)
Evidence: 0.35
¬ Remarkable(max, learn disabled in freak)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.38
Remarkable(max, be important in book freak)
Evidence: 0.39
¬ Remarkable(max, save freak)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.38
Remarkable(max, be important in book freak)
Evidence: 0.43
¬ Remarkable(max, be treat in freak)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.38
Remarkable(max, be important in book freak)
Evidence: 0.56
¬ Remarkable(max, meet in freak)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.77
Salient(max, be important in book freak)
Evidence: 0.93
¬ Typical(max, be important in book freak)
Evidence: 0.38
¬ Remarkable(max, be important in book freak)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.82
Plausible(max, be important in book freak)
Evidence: 0.93
¬ Typical(max, be important in book freak)