max: have boxers on

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.60
, time
Weight: 0.58
, function
Weight: 0.56
, character
Weight: 0.55
, stuff
Weight: 0.55
Siblings olympic games
Weight: 0.32
, free time
Weight: 0.32
, sim
Weight: 0.32
, spongebob squarepants
Weight: 0.32
, lol
Weight: 0.31

Related properties

Property Similarity
have boxers on 1.00
have boxers 0.99

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.67
Plausible(max, have boxers on)
Evidence: 0.60
¬ Salient(max, have boxers on)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.99
Evidence: 0.81
Typical(max, have boxers on)
Evidence: 0.77
¬ Typical(max, have boxers)
0.67
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.99
Evidence: 0.67
Plausible(max, have boxers on)
Evidence: 0.66
¬ Plausible(max, have boxers)
0.64
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.99
Evidence: 0.60
Salient(max, have boxers on)
Evidence: 0.62
¬ Salient(max, have boxers)
0.62
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.99
Evidence: 0.36
Remarkable(max, have boxers on)
Evidence: 0.42
¬ Remarkable(max, have boxers)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.60
Salient(max, have boxers on)
Evidence: 0.81
¬ Typical(max, have boxers on)
Evidence: 0.36
¬ Remarkable(max, have boxers on)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.67
Plausible(max, have boxers on)
Evidence: 0.81
¬ Typical(max, have boxers on)