meet person: be used to have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to have fun 1.00
causes have fun 0.95
be used to get to know them 0.79
requires make sure you look good 0.78
be used to know them 0.78
be motivated by know what there up to 0.77
be motivated by you enjoy company 0.77
be used to get to know person 0.77
be motivated by they be there 0.76
be motivated by you tell them you would 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.83
Plausible(meet person, be used to have fun)
Evidence: 0.62
¬ Salient(meet person, be used to have fun)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.83
Plausible(meet person, be used to have fun)
Evidence: 0.80
¬ Plausible(meet person, causes have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.95
Evidence: 0.71
Remarkable(meet person, be used to have fun)
Evidence: 0.71
¬ Remarkable(meet person, causes have fun)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.37
Typical(meet person, be used to have fun)
Evidence: 0.06
¬ Typical(meet person, requires make sure you look good)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.37
Typical(meet person, be used to have fun)
Evidence: 0.08
¬ Typical(meet person, be used to get to know them)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.62
Salient(meet person, be used to have fun)
Evidence: 0.59
¬ Salient(meet person, causes have fun)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.37
Typical(meet person, be used to have fun)
Evidence: 0.10
¬ Typical(meet person, be used to know them)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.37
Typical(meet person, be used to have fun)
Evidence: 0.08
¬ Typical(meet person, be used to get to know person)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.37
Typical(meet person, be used to have fun)
Evidence: 0.07
¬ Typical(meet person, be motivated by you tell them you would)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.37
Typical(meet person, be used to have fun)
Evidence: 0.11
¬ Typical(meet person, be motivated by know what there up to)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.37
Typical(meet person, be used to have fun)
Evidence: 0.41
¬ Typical(meet person, causes have fun)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.37
Typical(meet person, be used to have fun)
Evidence: 0.19
¬ Typical(meet person, be motivated by they be there)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.37
Typical(meet person, be used to have fun)
Evidence: 0.23
¬ Typical(meet person, be motivated by you enjoy company)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.83
Plausible(meet person, be used to have fun)
Evidence: 0.97
¬ Plausible(meet person, be used to get to know them)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.83
Plausible(meet person, be used to have fun)
Evidence: 0.91
¬ Plausible(meet person, be motivated by you enjoy company)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.83
Plausible(meet person, be used to have fun)
Evidence: 0.96
¬ Plausible(meet person, be used to know them)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.83
Plausible(meet person, be used to have fun)
Evidence: 0.98
¬ Plausible(meet person, requires make sure you look good)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.83
Plausible(meet person, be used to have fun)
Evidence: 0.96
¬ Plausible(meet person, be motivated by know what there up to)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.83
Plausible(meet person, be used to have fun)
Evidence: 0.92
¬ Plausible(meet person, be motivated by they be there)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.83
Plausible(meet person, be used to have fun)
Evidence: 0.97
¬ Plausible(meet person, be used to get to know person)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.83
Plausible(meet person, be used to have fun)
Evidence: 0.98
¬ Plausible(meet person, be motivated by you tell them you would)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.71
Remarkable(meet person, be used to have fun)
Evidence: 0.78
¬ Remarkable(meet person, be motivated by you enjoy company)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.71
Remarkable(meet person, be used to have fun)
Evidence: 0.91
¬ Remarkable(meet person, be used to get to know them)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.71
Remarkable(meet person, be used to have fun)
Evidence: 0.89
¬ Remarkable(meet person, be used to know them)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.71
Remarkable(meet person, be used to have fun)
Evidence: 0.90
¬ Remarkable(meet person, requires make sure you look good)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.71
Remarkable(meet person, be used to have fun)
Evidence: 0.89
¬ Remarkable(meet person, be motivated by know what there up to)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.71
Remarkable(meet person, be used to have fun)
Evidence: 0.86
¬ Remarkable(meet person, be motivated by they be there)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.71
Remarkable(meet person, be used to have fun)
Evidence: 0.92
¬ Remarkable(meet person, be used to get to know person)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.62
Salient(meet person, be used to have fun)
Evidence: 0.72
¬ Salient(meet person, be motivated by know what there up to)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.62
Salient(meet person, be used to have fun)
Evidence: 0.73
¬ Salient(meet person, be motivated by you enjoy company)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.62
Salient(meet person, be used to have fun)
Evidence: 0.70
¬ Salient(meet person, be motivated by they be there)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.62
Salient(meet person, be used to have fun)
Evidence: 0.77
¬ Salient(meet person, be used to get to know them)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.71
Remarkable(meet person, be used to have fun)
Evidence: 0.93
¬ Remarkable(meet person, be motivated by you tell them you would)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.62
Salient(meet person, be used to have fun)
Evidence: 0.76
¬ Salient(meet person, be used to know them)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.62
Salient(meet person, be used to have fun)
Evidence: 0.73
¬ Salient(meet person, be used to get to know person)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.62
Salient(meet person, be used to have fun)
Evidence: 0.86
¬ Salient(meet person, requires make sure you look good)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.62
Salient(meet person, be used to have fun)
Evidence: 0.81
¬ Salient(meet person, be motivated by you tell them you would)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.62
Salient(meet person, be used to have fun)
Evidence: 0.37
¬ Typical(meet person, be used to have fun)
Evidence: 0.71
¬ Remarkable(meet person, be used to have fun)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.83
Plausible(meet person, be used to have fun)
Evidence: 0.37
¬ Typical(meet person, be used to have fun)