mei: has quality evil

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.51
, ghost
Weight: 0.39
, character
Weight: 0.34
, person
Weight: 0.33
, fighter
Weight: 0.33
Siblings feng shui
Weight: 0.32
, bing
Weight: 0.32
, ho
Weight: 0.31
, ping pong
Weight: 0.31
, chinese language
Weight: 0.30

Related properties

Property Similarity
has quality evil 1.00
is demon 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.39
Plausible(mei, has quality evil)
Evidence: 0.29
¬ Salient(mei, has quality evil)

Similarity expansion

0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.62
Typical(mei, has quality evil)
Evidence: 0.37
¬ Typical(mei, is demon)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.39
Plausible(mei, has quality evil)
Evidence: 0.24
¬ Plausible(mei, is demon)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.29
Salient(mei, has quality evil)
Evidence: 0.23
¬ Salient(mei, is demon)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.24
Remarkable(mei, has quality evil)
Evidence: 0.29
¬ Remarkable(mei, is demon)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.29
Salient(mei, has quality evil)
Evidence: 0.62
¬ Typical(mei, has quality evil)
Evidence: 0.24
¬ Remarkable(mei, has quality evil)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.39
Plausible(mei, has quality evil)
Evidence: 0.62
¬ Typical(mei, has quality evil)