memory: keep coming back

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents flash memory
Weight: 0.82
, computer hardware
Weight: 0.63
, vision
Weight: 0.62
, buffer
Weight: 0.53
Siblings random access memory
Weight: 0.74
, disk
Weight: 0.62
, forget
Weight: 0.35
, laptop computer
Weight: 0.34
, personal computer
Weight: 0.34

Related properties

Property Similarity
keep coming back 1.00
keep coming 0.96
keep getting 0.88
come back to us 0.88
be kept 0.81
get over time 0.79
be on snapchat gone 0.77
go bad 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.22
Rule weight: 0.66
Evidence weight: 0.42
Similarity weight: 0.79
Evidence: 0.18
Plausible(computer hardware, get over time)
Evidence: 0.71
¬ Typical(memory, keep coming back)
0.18
Rule weight: 0.66
Evidence weight: 0.35
Similarity weight: 0.79
Evidence: 0.08
Plausible(vision, get over time)
Evidence: 0.71
¬ Typical(memory, keep coming back)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.61
Plausible(memory, keep coming back)
Evidence: 0.08
¬ Plausible(vision, get over time)
0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.61
Plausible(memory, keep coming back)
Evidence: 0.18
¬ Plausible(computer hardware, get over time)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.51
¬ Remarkable(memory, keep coming back)
Evidence: 0.26
¬ Remarkable(vision, get over time)
0.23
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.79
Evidence: 0.51
¬ Remarkable(memory, keep coming back)
Evidence: 0.98
¬ Remarkable(computer hardware, get over time)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.51
¬ Remarkable(memory, keep coming back)
Evidence: 0.59
¬ Remarkable(disk, go bad)

Remarkability from parent implausibility

0.25
Rule weight: 0.42
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.18
Plausible(computer hardware, get over time)
Evidence: 0.51
Remarkable(memory, keep coming back)
Evidence: 0.61
¬ Plausible(memory, keep coming back)
0.24
Rule weight: 0.42
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.08
Plausible(vision, get over time)
Evidence: 0.51
Remarkable(memory, keep coming back)
Evidence: 0.61
¬ Plausible(memory, keep coming back)

Remarkability from sibling implausibility

0.40
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.61
Plausible(memory, keep coming back)
Evidence: 0.59
Remarkable(disk, go bad)
Evidence: 0.75
¬ Plausible(disk, go bad)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.61
Plausible(memory, keep coming back)
Evidence: 0.63
¬ Salient(memory, keep coming back)

Similarity expansion

0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.71
Typical(memory, keep coming back)
Evidence: 0.49
¬ Typical(memory, be on snapchat gone)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.63
Salient(memory, keep coming back)
Evidence: 0.41
¬ Salient(memory, be on snapchat gone)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.61
Plausible(memory, keep coming back)
Evidence: 0.43
¬ Plausible(memory, be on snapchat gone)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.51
Remarkable(memory, keep coming back)
Evidence: 0.50
¬ Remarkable(memory, be on snapchat gone)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.63
Salient(memory, keep coming back)
Evidence: 0.71
¬ Typical(memory, keep coming back)
Evidence: 0.51
¬ Remarkable(memory, keep coming back)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.61
Plausible(memory, keep coming back)
Evidence: 0.71
¬ Typical(memory, keep coming back)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.51
¬ Remarkable(memory, keep coming back)
Evidence: 0.01
¬ Typical(computer hardware, get over time)
0.37
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.51
¬ Remarkable(memory, keep coming back)
Evidence: 0.14
¬ Typical(vision, get over time)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.51
¬ Remarkable(memory, keep coming back)
Evidence: 0.81
¬ Typical(disk, go bad)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.71
Typical(memory, keep coming back)
Evidence: 0.01
¬ Typical(computer hardware, get over time)
0.37
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.71
Typical(memory, keep coming back)
Evidence: 0.14
¬ Typical(vision, get over time)