mental illness: get at night

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents mental disorder
Weight: 0.86
, injury
Weight: 0.69
, condition
Weight: 0.68
, disease
Weight: 0.61
Siblings heart disease
Weight: 0.76
, bipolar disorder
Weight: 0.73
, personality disorder
Weight: 0.73
, eating disorder
Weight: 0.72
, alcoholism
Weight: 0.71

Related properties

Property Similarity
get at night 1.00
hurt at night 0.85
be worse at night 0.85
be more painful at night 0.82
be at alyeska 0.81
swell at night 0.80
hurt more morning after 0.78
hurt morning after 0.77
hurt more in morning 0.77
hurt more at night bedtime 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.95
Plausible(injury, hurt at night)
Evidence: 0.28
¬ Typical(mental illness, get at night)
0.53
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.90
Plausible(injury, be more painful at night)
Evidence: 0.28
¬ Typical(mental illness, get at night)
0.51
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.95
Plausible(injury, hurt more morning after)
Evidence: 0.28
¬ Typical(mental illness, get at night)
0.51
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.96
Plausible(injury, hurt more in morning)
Evidence: 0.28
¬ Typical(mental illness, get at night)
0.51
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.95
Plausible(injury, hurt morning after)
Evidence: 0.28
¬ Typical(mental illness, get at night)
0.48
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.46
Plausible(condition, be worse at night)
Evidence: 0.28
¬ Typical(mental illness, get at night)
0.48
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.79
Plausible(injury, hurt more at night bedtime)
Evidence: 0.28
¬ Typical(mental illness, get at night)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.57
Similarity weight: 0.85
Evidence: 0.05
Plausible(mental illness, get at night)
Evidence: 0.46
¬ Plausible(condition, be worse at night)
0.02
Rule weight: 0.09
Evidence weight: 0.25
Similarity weight: 0.76
Evidence: 0.05
Plausible(mental illness, get at night)
Evidence: 0.79
¬ Plausible(injury, hurt more at night bedtime)
0.01
Rule weight: 0.09
Evidence weight: 0.15
Similarity weight: 0.82
Evidence: 0.05
Plausible(mental illness, get at night)
Evidence: 0.90
¬ Plausible(injury, be more painful at night)
0.01
Rule weight: 0.09
Evidence weight: 0.10
Similarity weight: 0.85
Evidence: 0.05
Plausible(mental illness, get at night)
Evidence: 0.95
¬ Plausible(injury, hurt at night)
0.01
Rule weight: 0.09
Evidence weight: 0.10
Similarity weight: 0.78
Evidence: 0.05
Plausible(mental illness, get at night)
Evidence: 0.95
¬ Plausible(injury, hurt more morning after)
0.01
Rule weight: 0.09
Evidence weight: 0.10
Similarity weight: 0.77
Evidence: 0.05
Plausible(mental illness, get at night)
Evidence: 0.95
¬ Plausible(injury, hurt morning after)
0.01
Rule weight: 0.09
Evidence weight: 0.09
Similarity weight: 0.77
Evidence: 0.05
Plausible(mental illness, get at night)
Evidence: 0.96
¬ Plausible(injury, hurt more in morning)

Remarkability exclusitivity betweem a parent and a child

0.48
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.05
¬ Remarkable(mental illness, get at night)
Evidence: 0.22
¬ Remarkable(condition, be worse at night)
0.48
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.05
¬ Remarkable(mental illness, get at night)
Evidence: 0.57
¬ Remarkable(injury, hurt at night)
0.46
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.05
¬ Remarkable(mental illness, get at night)
Evidence: 0.48
¬ Remarkable(injury, be more painful at night)
0.43
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.05
¬ Remarkable(mental illness, get at night)
Evidence: 0.63
¬ Remarkable(injury, hurt more morning after)
0.43
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.05
¬ Remarkable(mental illness, get at night)
Evidence: 0.60
¬ Remarkable(injury, hurt morning after)
0.43
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.05
¬ Remarkable(mental illness, get at night)
Evidence: 0.34
¬ Remarkable(injury, hurt more at night bedtime)
0.43
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.05
¬ Remarkable(mental illness, get at night)
Evidence: 0.62
¬ Remarkable(injury, hurt more in morning)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 0.95
Plausible(injury, hurt at night)
Evidence: 0.05
Remarkable(mental illness, get at night)
Evidence: 0.05
¬ Plausible(mental illness, get at night)
0.35
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.46
Plausible(condition, be worse at night)
Evidence: 0.05
Remarkable(mental illness, get at night)
Evidence: 0.05
¬ Plausible(mental illness, get at night)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.90
Plausible(injury, be more painful at night)
Evidence: 0.05
Remarkable(mental illness, get at night)
Evidence: 0.05
¬ Plausible(mental illness, get at night)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.95
Plausible(injury, hurt more morning after)
Evidence: 0.05
Remarkable(mental illness, get at night)
Evidence: 0.05
¬ Plausible(mental illness, get at night)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.95
Plausible(injury, hurt morning after)
Evidence: 0.05
Remarkable(mental illness, get at night)
Evidence: 0.05
¬ Plausible(mental illness, get at night)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.96
Plausible(injury, hurt more in morning)
Evidence: 0.05
Remarkable(mental illness, get at night)
Evidence: 0.05
¬ Plausible(mental illness, get at night)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.79
Plausible(injury, hurt more at night bedtime)
Evidence: 0.05
Remarkable(mental illness, get at night)
Evidence: 0.05
¬ Plausible(mental illness, get at night)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.05
Plausible(mental illness, get at night)
Evidence: 0.05
¬ Salient(mental illness, get at night)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.05
Remarkable(mental illness, get at night)
Evidence: 0.12
¬ Remarkable(mental illness, be worse at night)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.05
Salient(mental illness, get at night)
Evidence: 0.16
¬ Salient(mental illness, be worse at night)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.05
Plausible(mental illness, get at night)
Evidence: 0.20
¬ Plausible(mental illness, be worse at night)
0.46
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.85
Evidence: 0.28
Typical(mental illness, get at night)
Evidence: 0.51
¬ Typical(mental illness, be worse at night)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.05
Salient(mental illness, get at night)
Evidence: 0.28
¬ Typical(mental illness, get at night)
Evidence: 0.05
¬ Remarkable(mental illness, get at night)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.05
Plausible(mental illness, get at night)
Evidence: 0.28
¬ Typical(mental illness, get at night)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.05
¬ Remarkable(mental illness, get at night)
Evidence: 0.72
¬ Typical(condition, be worse at night)
0.41
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.05
¬ Remarkable(mental illness, get at night)
Evidence: 0.99
¬ Typical(injury, hurt at night)
0.40
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.05
¬ Remarkable(mental illness, get at night)
Evidence: 0.97
¬ Typical(injury, be more painful at night)
0.38
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.05
¬ Remarkable(mental illness, get at night)
Evidence: 0.99
¬ Typical(injury, hurt more morning after)
0.37
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.05
¬ Remarkable(mental illness, get at night)
Evidence: 0.99
¬ Typical(injury, hurt morning after)
0.37
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.05
¬ Remarkable(mental illness, get at night)
Evidence: 0.99
¬ Typical(injury, hurt more in morning)
0.37
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.05
¬ Remarkable(mental illness, get at night)
Evidence: 0.93
¬ Typical(injury, hurt more at night bedtime)

Typicality inheritance from parent to child

0.20
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 0.85
Evidence: 0.28
Typical(mental illness, get at night)
Evidence: 0.72
¬ Typical(condition, be worse at night)
0.12
Rule weight: 0.48
Evidence weight: 0.33
Similarity weight: 0.76
Evidence: 0.28
Typical(mental illness, get at night)
Evidence: 0.93
¬ Typical(injury, hurt more at night bedtime)
0.12
Rule weight: 0.48
Evidence weight: 0.30
Similarity weight: 0.82
Evidence: 0.28
Typical(mental illness, get at night)
Evidence: 0.97
¬ Typical(injury, be more painful at night)
0.12
Rule weight: 0.48
Evidence weight: 0.29
Similarity weight: 0.85
Evidence: 0.28
Typical(mental illness, get at night)
Evidence: 0.99
¬ Typical(injury, hurt at night)
0.11
Rule weight: 0.48
Evidence weight: 0.29
Similarity weight: 0.78
Evidence: 0.28
Typical(mental illness, get at night)
Evidence: 0.99
¬ Typical(injury, hurt more morning after)
0.11
Rule weight: 0.48
Evidence weight: 0.29
Similarity weight: 0.77
Evidence: 0.28
Typical(mental illness, get at night)
Evidence: 0.99
¬ Typical(injury, hurt morning after)
0.11
Rule weight: 0.48
Evidence weight: 0.29
Similarity weight: 0.77
Evidence: 0.28
Typical(mental illness, get at night)
Evidence: 0.99
¬ Typical(injury, hurt more in morning)