metal: be used to make something

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents commodity
Weight: 0.66
, conductor
Weight: 0.63
, raw material
Weight: 0.63
, material
Weight: 0.61
Siblings aluminum foil
Weight: 0.69
, heavy metal
Weight: 0.68
, aluminum
Weight: 0.67
, steel
Weight: 0.67
, uranium
Weight: 0.67

Related properties

Property Similarity
be used to make something 1.00
be used to make many thing 0.89
be used to build something 0.88
be used to build many thing 0.84
be used to build thing 0.84
be at anything 0.83
feel cool when you touch it 0.81
be used to make office build 0.78
be used to make car 0.78
be good for build 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.64
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.63
Plausible(material, be used to make something)
Evidence: 0.11
¬ Typical(metal, be used to make something)
0.54
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.25
Plausible(material, be used to build something)
Evidence: 0.11
¬ Typical(metal, be used to make something)
0.50
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.22
Plausible(material, be at anything)
Evidence: 0.11
¬ Typical(metal, be used to make something)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.63
¬ Plausible(material, be used to make something)
0.08
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.25
¬ Plausible(material, be used to build something)
0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.22
¬ Plausible(material, be at anything)

Remarkability exclusitivity betweem a parent and a child

0.44
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.82
¬ Remarkable(metal, be used to make something)
Evidence: 0.08
¬ Remarkable(material, be at anything)
0.22
Rule weight: 0.58
Evidence weight: 0.38
Similarity weight: 1.00
Evidence: 0.82
¬ Remarkable(metal, be used to make something)
Evidence: 0.75
¬ Remarkable(material, be used to make something)
0.21
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.88
Evidence: 0.82
¬ Remarkable(metal, be used to make something)
Evidence: 0.70
¬ Remarkable(material, be used to build something)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.82
¬ Remarkable(metal, be used to make something)
Evidence: 0.12
¬ Remarkable(steel, be used to make car)
0.04
Rule weight: 0.13
Evidence weight: 0.33
Similarity weight: 0.84
Evidence: 0.82
¬ Remarkable(metal, be used to make something)
Evidence: 0.81
¬ Remarkable(steel, be used to build thing)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.63
Plausible(material, be used to make something)
Evidence: 0.82
Remarkable(metal, be used to make something)
Evidence: 0.74
¬ Plausible(metal, be used to make something)
0.33
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.25
Plausible(material, be used to build something)
Evidence: 0.82
Remarkable(metal, be used to make something)
Evidence: 0.74
¬ Plausible(metal, be used to make something)
0.31
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.22
Plausible(material, be at anything)
Evidence: 0.82
Remarkable(metal, be used to make something)
Evidence: 0.74
¬ Plausible(metal, be used to make something)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.81
Remarkable(steel, be used to build thing)
Evidence: 0.45
¬ Plausible(steel, be used to build thing)
0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.12
Remarkable(steel, be used to make car)
Evidence: 0.17
¬ Plausible(steel, be used to make car)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.91
¬ Salient(metal, be used to make something)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.91
Salient(metal, be used to make something)
Evidence: 0.91
¬ Salient(metal, be used to make many thing)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.11
Typical(metal, be used to make something)
Evidence: 0.12
¬ Typical(metal, be used to make many thing)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.91
Salient(metal, be used to make something)
Evidence: 0.87
¬ Salient(metal, be used to build many thing)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.91
Salient(metal, be used to make something)
Evidence: 0.87
¬ Salient(metal, be used to build thing)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.07
¬ Plausible(metal, be used to make office build)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.82
Remarkable(metal, be used to make something)
Evidence: 0.80
¬ Remarkable(metal, be used to make many thing)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.10
¬ Plausible(metal, be used to make car)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.91
Salient(metal, be used to make something)
Evidence: 0.31
¬ Salient(metal, be used to make car)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.91
Salient(metal, be used to make something)
Evidence: 0.72
¬ Salient(metal, feel cool when you touch it)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.91
Salient(metal, be used to make something)
Evidence: 0.55
¬ Salient(metal, be used to make office build)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.82
Remarkable(metal, be used to make something)
Evidence: 0.29
¬ Remarkable(metal, be used to make car)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.18
¬ Plausible(metal, be good for build)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.37
¬ Plausible(metal, feel cool when you touch it)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.91
Salient(metal, be used to make something)
Evidence: 0.62
¬ Salient(metal, be good for build)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.82
Remarkable(metal, be used to make something)
Evidence: 0.57
¬ Remarkable(metal, feel cool when you touch it)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.73
¬ Plausible(metal, be used to make many thing)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.82
Remarkable(metal, be used to make something)
Evidence: 0.78
¬ Remarkable(metal, be used to build thing)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.53
¬ Plausible(metal, be used to build thing)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.11
Typical(metal, be used to make something)
Evidence: 0.16
¬ Typical(metal, be used to build many thing)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.82
Remarkable(metal, be used to make something)
Evidence: 0.84
¬ Remarkable(metal, be used to build many thing)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.57
¬ Plausible(metal, be used to build many thing)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.82
Remarkable(metal, be used to make something)
Evidence: 0.67
¬ Remarkable(metal, be used to make office build)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.11
Typical(metal, be used to make something)
Evidence: 0.20
¬ Typical(metal, be used to build thing)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.82
Remarkable(metal, be used to make something)
Evidence: 0.65
¬ Remarkable(metal, be good for build)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.11
Typical(metal, be used to make something)
Evidence: 0.32
¬ Typical(metal, feel cool when you touch it)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.77
Evidence: 0.11
Typical(metal, be used to make something)
Evidence: 0.48
¬ Typical(metal, be good for build)
0.29
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.78
Evidence: 0.11
Typical(metal, be used to make something)
Evidence: 0.64
¬ Typical(metal, be used to make office build)
0.23
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.78
Evidence: 0.11
Typical(metal, be used to make something)
Evidence: 0.73
¬ Typical(metal, be used to make car)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.91
Salient(metal, be used to make something)
Evidence: 0.11
¬ Typical(metal, be used to make something)
Evidence: 0.82
¬ Remarkable(metal, be used to make something)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.11
¬ Typical(metal, be used to make something)

Typicality and Rermarkability incompatibility between a parent and a child

0.44
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.82
¬ Remarkable(metal, be used to make something)
Evidence: 0.16
¬ Typical(material, be used to make something)
0.31
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.88
Evidence: 0.82
¬ Remarkable(metal, be used to make something)
Evidence: 0.37
¬ Typical(material, be used to build something)
0.18
Rule weight: 0.51
Evidence weight: 0.42
Similarity weight: 0.83
Evidence: 0.82
¬ Remarkable(metal, be used to make something)
Evidence: 0.71
¬ Typical(material, be at anything)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.82
¬ Remarkable(metal, be used to make something)
Evidence: 0.20
¬ Typical(steel, be used to build thing)
0.04
Rule weight: 0.14
Evidence weight: 0.40
Similarity weight: 0.78
Evidence: 0.82
¬ Remarkable(metal, be used to make something)
Evidence: 0.73
¬ Typical(steel, be used to make car)

Typicality inheritance from parent to child

0.42
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.11
Typical(metal, be used to make something)
Evidence: 0.16
¬ Typical(material, be used to make something)
0.29
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.88
Evidence: 0.11
Typical(metal, be used to make something)
Evidence: 0.37
¬ Typical(material, be used to build something)
0.15
Rule weight: 0.48
Evidence weight: 0.37
Similarity weight: 0.83
Evidence: 0.11
Typical(metal, be used to make something)
Evidence: 0.71
¬ Typical(material, be at anything)