mind: have guy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents consideration
Weight: 0.65
, element
Weight: 0.62
, mystery
Weight: 0.62
, concept
Weight: 0.60
Siblings david hume
Weight: 0.58
, backgammon
Weight: 0.35
, idea
Weight: 0.33
, thing
Weight: 0.33
, dark matter
Weight: 0.33

Related properties

Property Similarity
have guy 1.00
is guy 0.98
have good guy 0.97
is good guy 0.96
remember something 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.67
Plausible(mind, have guy)
Evidence: 0.78
¬ Salient(mind, have guy)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.98
Evidence: 0.78
Salient(mind, have guy)
Evidence: 0.78
¬ Salient(mind, is guy)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.72
Remarkable(mind, have guy)
Evidence: 0.58
¬ Remarkable(mind, have good guy)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.72
Remarkable(mind, have guy)
Evidence: 0.59
¬ Remarkable(mind, is good guy)
0.68
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.97
Evidence: 0.78
Salient(mind, have guy)
Evidence: 0.84
¬ Salient(mind, have good guy)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.72
Remarkable(mind, have guy)
Evidence: 0.71
¬ Remarkable(mind, is guy)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.96
Evidence: 0.78
Salient(mind, have guy)
Evidence: 0.92
¬ Salient(mind, is good guy)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.98
Evidence: 0.67
Plausible(mind, have guy)
Evidence: 0.66
¬ Plausible(mind, is guy)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.98
Evidence: 0.66
Typical(mind, have guy)
Evidence: 0.67
¬ Typical(mind, is guy)
0.65
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.66
Typical(mind, have guy)
Evidence: 0.01
¬ Typical(mind, remember something)
0.61
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.97
Evidence: 0.67
Plausible(mind, have guy)
Evidence: 0.78
¬ Plausible(mind, have good guy)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.67
Plausible(mind, have guy)
Evidence: 0.20
¬ Plausible(mind, remember something)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.97
Evidence: 0.66
Typical(mind, have guy)
Evidence: 0.85
¬ Typical(mind, have good guy)
0.58
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.96
Evidence: 0.67
Plausible(mind, have guy)
Evidence: 0.86
¬ Plausible(mind, is good guy)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.78
Salient(mind, have guy)
Evidence: 0.52
¬ Salient(mind, remember something)
0.57
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.96
Evidence: 0.66
Typical(mind, have guy)
Evidence: 0.91
¬ Typical(mind, is good guy)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.72
Remarkable(mind, have guy)
Evidence: 0.99
¬ Remarkable(mind, remember something)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.78
Salient(mind, have guy)
Evidence: 0.66
¬ Typical(mind, have guy)
Evidence: 0.72
¬ Remarkable(mind, have guy)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.67
Plausible(mind, have guy)
Evidence: 0.66
¬ Typical(mind, have guy)