mine: fill with water

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.59
, project
Weight: 0.58
, land
Weight: 0.57
, weapon
Weight: 0.55
, construction site
Weight: 0.53
Siblings miner
Weight: 0.34
, drill bit
Weight: 0.32
, dam
Weight: 0.32
, tunnel
Weight: 0.32
, landfill
Weight: 0.31

Related properties

Property Similarity
fill with water 1.00
need water 0.76
replace tanks tvz in games 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.97
Plausible(thing, need water)
Evidence: 0.52
¬ Typical(mine, fill with water)

Plausibility inheritance from parent to child

0.02
Rule weight: 0.09
Evidence weight: 0.35
Similarity weight: 0.76
Evidence: 0.33
Plausible(mine, fill with water)
Evidence: 0.97
¬ Plausible(thing, need water)

Remarkability exclusitivity betweem a parent and a child

0.34
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.24
¬ Remarkable(mine, fill with water)
Evidence: 0.86
¬ Remarkable(thing, need water)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.97
Plausible(thing, need water)
Evidence: 0.24
Remarkable(mine, fill with water)
Evidence: 0.33
¬ Plausible(mine, fill with water)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.33
Plausible(mine, fill with water)
Evidence: 0.25
¬ Salient(mine, fill with water)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.24
Remarkable(mine, fill with water)
Evidence: 0.14
¬ Remarkable(mine, replace tanks tvz in games)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.25
Salient(mine, fill with water)
Evidence: 0.26
¬ Salient(mine, replace tanks tvz in games)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.52
Typical(mine, fill with water)
Evidence: 0.48
¬ Typical(mine, need water)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.33
Plausible(mine, fill with water)
Evidence: 0.41
¬ Plausible(mine, need water)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.25
Salient(mine, fill with water)
Evidence: 0.37
¬ Salient(mine, need water)
0.44
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.52
Typical(mine, fill with water)
Evidence: 0.65
¬ Typical(mine, replace tanks tvz in games)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.24
Remarkable(mine, fill with water)
Evidence: 0.43
¬ Remarkable(mine, need water)
0.29
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.75
Evidence: 0.33
Plausible(mine, fill with water)
Evidence: 0.81
¬ Plausible(mine, replace tanks tvz in games)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.25
Salient(mine, fill with water)
Evidence: 0.52
¬ Typical(mine, fill with water)
Evidence: 0.24
¬ Remarkable(mine, fill with water)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.33
Plausible(mine, fill with water)
Evidence: 0.52
¬ Typical(mine, fill with water)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.24
¬ Remarkable(mine, fill with water)
Evidence: 1.00
¬ Typical(thing, need water)

Typicality inheritance from parent to child

0.19
Rule weight: 0.48
Evidence weight: 0.52
Similarity weight: 0.76
Evidence: 0.52
Typical(mine, fill with water)
Evidence: 1.00
¬ Typical(thing, need water)