mmorpg: get boring

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents computer game
Weight: 0.58
, thing
Weight: 0.56
, game
Weight: 0.51
, platform
Weight: 0.49
, site
Weight: 0.41
Siblings wow
Weight: 0.59
, rift
Weight: 0.37
, bittorrent
Weight: 0.33
, cd player
Weight: 0.33
, sim
Weight: 0.32

Related properties

Property Similarity
get boring 1.00
is boring 0.98

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.58
Plausible(game, get boring)
Evidence: 0.63
¬ Typical(mmorpg, get boring)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.51
Plausible(mmorpg, get boring)
Evidence: 0.58
¬ Plausible(game, get boring)

Remarkability exclusitivity betweem a parent and a child

0.50
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.39
¬ Remarkable(mmorpg, get boring)
Evidence: 0.32
¬ Remarkable(game, get boring)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.58
Plausible(game, get boring)
Evidence: 0.39
Remarkable(mmorpg, get boring)
Evidence: 0.51
¬ Plausible(mmorpg, get boring)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.51
Plausible(mmorpg, get boring)
Evidence: 0.46
¬ Salient(mmorpg, get boring)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.98
Evidence: 0.39
Remarkable(mmorpg, get boring)
Evidence: 0.37
¬ Remarkable(mmorpg, is boring)
0.61
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.98
Evidence: 0.63
Typical(mmorpg, get boring)
Evidence: 0.72
¬ Typical(mmorpg, is boring)
0.59
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.98
Evidence: 0.51
Plausible(mmorpg, get boring)
Evidence: 0.59
¬ Plausible(mmorpg, is boring)
0.59
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.98
Evidence: 0.46
Salient(mmorpg, get boring)
Evidence: 0.54
¬ Salient(mmorpg, is boring)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.46
Salient(mmorpg, get boring)
Evidence: 0.63
¬ Typical(mmorpg, get boring)
Evidence: 0.39
¬ Remarkable(mmorpg, get boring)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.51
Plausible(mmorpg, get boring)
Evidence: 0.63
¬ Typical(mmorpg, get boring)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.39
¬ Remarkable(mmorpg, get boring)
Evidence: 0.83
¬ Typical(game, get boring)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.63
Typical(mmorpg, get boring)
Evidence: 0.83
¬ Typical(game, get boring)