mobile phone: get hot

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents cell phone
Weight: 0.86
, telephone system
Weight: 0.74
, digital camera
Weight: 0.73
Siblings smartphone
Weight: 0.70
, android
Weight: 0.63
, headset
Weight: 0.58
, pda
Weight: 0.57

Related properties

Property Similarity
get hot 1.00
is hot 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.58
¬ Remarkable(mobile phone, get hot)
Evidence: 0.49
¬ Remarkable(smartphone, get hot)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.86
Plausible(mobile phone, get hot)
Evidence: 0.49
Remarkable(smartphone, get hot)
Evidence: 0.72
¬ Plausible(smartphone, get hot)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.86
Plausible(mobile phone, get hot)
Evidence: 0.91
¬ Salient(mobile phone, get hot)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.91
Salient(mobile phone, get hot)
Evidence: 0.92
¬ Typical(mobile phone, get hot)
Evidence: 0.58
¬ Remarkable(mobile phone, get hot)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.86
Plausible(mobile phone, get hot)
Evidence: 0.92
¬ Typical(mobile phone, get hot)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.58
¬ Remarkable(mobile phone, get hot)
Evidence: 0.82
¬ Typical(smartphone, get hot)