mod: change balance of game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents format
Weight: 0.63
, file
Weight: 0.56
, thing
Weight: 0.53
, player
Weight: 0.52
Siblings exhaust
Weight: 0.58
, dod
Weight: 0.49
, ipod
Weight: 0.33

Related properties

Property Similarity
change balance of game 1.00
be for morrowind made into game 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.68
Plausible(mod, change balance of game)
Evidence: 0.82
¬ Salient(mod, change balance of game)

Similarity expansion

0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.81
Remarkable(mod, change balance of game)
Evidence: 0.72
¬ Remarkable(mod, be for morrowind made into game)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.82
Salient(mod, change balance of game)
Evidence: 0.93
¬ Salient(mod, be for morrowind made into game)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.68
Plausible(mod, change balance of game)
Evidence: 0.86
¬ Plausible(mod, be for morrowind made into game)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.64
Typical(mod, change balance of game)
Evidence: 0.88
¬ Typical(mod, be for morrowind made into game)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.82
Salient(mod, change balance of game)
Evidence: 0.64
¬ Typical(mod, change balance of game)
Evidence: 0.81
¬ Remarkable(mod, change balance of game)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.68
Plausible(mod, change balance of game)
Evidence: 0.64
¬ Typical(mod, change balance of game)